FoonLudum Dare ExplorerLD46 → MIRACLE WORKER

MIRACLE WORKER

By designernap

View on ldjam.com

CategoryRankScoreCount
Overall2403.7429
Fun4853.3329
Innovation6203.1629
Theme4603.7429
Graphics544.2929
Audio1273.7529
Humor1183.6629
Mood1013.8729

Comments

chertkov 2020-04-20 09:56

VERY good loking game. I enjoyed figuring out what exactly I had to do, but I don't know if such indistinctness was intended. If it was - great job, really, very impressive.

designernap 2020-04-20 10:39

Thanks @chertkov It is my first time using Blender to make assets for a game jam so yeah, I am glad it worked out okay!

I was aiming for more of a puzzle game than a feeding mechanic but with the time running out it became a bit of both so... let's say YES. It's intentional :D

seriouslycrunchy 2020-04-21 14:15

Short but fun. I wasn't really sure what to do to fix it quite often, but I guess that's the idea! Fun little story.

I will say though that the jerkiness of the camera and the dark areas in the ship made it hard to find things sometimes.

designernap 2020-04-21 15:31

Thanks @seriouslycrunchy and yeah... the cameras were a mess in the end :D I wanted fixed cameras but ran out of time to smooth them over.

aret24 2020-04-21 17:47

So much effort in one game!!! But I haven't realized where I needed to place batteries.

thedashdude 2020-04-21 19:50

I liked the puzzle of figuring out where everything went, and felt the modeling really made it easier or more fun to identify things. Pretty complete for a compo game. I wish the little dude had some funny movement animations. I'm not sure this expands to a full game, but I do think the idea could make its way into a larger game. Funny. The mouth on the engine was particularly neat.

designernap 2020-04-22 07:42

Hi @aret24 ! Yes it's quite a puzzle to figure out the order of things. I tried to make the captain give hints too but it might be too obtuse in areas. There is a big blocky pipe thing at the very top of the room up a ramp... once the core is in place and shielded, it will open when you get near with a cell. The video walkthrough will show you if you are stuck :) Thanks for playing!

designernap 2020-04-22 07:43

@thedashdude Thanks! I tried to make the pieces specific shapes to guide the player so that is cool it came across :D I would never dream of making this a full game :D Just a fun experiment for a jam. Thank you for the kind words and I am glad you enjoyed playing.

andidebob 2020-04-26 14:57

This was super fun! I loved how the captain would give you hints if you took too long doing something. I am really impressed, I only wish I could skip through the intro to play again a bit faster. I really hope the "Happy Cappy" enjoys his cookie in the end! A really solid game, well done!

kekkodude 2020-04-26 22:03

Aahhh man! i thought i won the game, i assembled the entire room before i started filling the fuel cells for the first time, when i did i was told i was a true miracle worker and that we where heading to the infamous peace planet for some fun *tea time*, but then, nothing happened, the engine slowly started dying out on me and i was locked in my little engine room. with no more fuel cells and no more commands i tried tossing myself in as fuel with no consequences! haha.. i ended up hitting escape and was returned to the main screen and felt like i completed it, i was happy, but then i checked the video walk-through and realized i was only half ways.

But I did it! i fixed the ship to factory conditions, so i consider myself a miracle worker either way! I want to say... **First try!** but that would be wrong haha

Really enjoyed this game, the graphics where nice, audio was beautiful and you hit the theme pretty well! Nicely done!

daniil-tcyvakin 2020-04-26 23:11

Really cool game and i really like it. Try to lit up peaces

designernap 2020-04-27 07:36

Thanks @andidebob ! I had "skip functionality" on my list of things to do.. but it was about 6 items past when I ran out of time :D

@kekkodude Glad you had such an emotional rollercoaster! I did have the plan to make it time out but again, barely scraped in on time so left that one to the drawing board.

Thanks @daniil-tcyvakin , They were not as easily spottable as I had hoped.

emperor-eagle 2020-04-27 09:12

Cool game! The graphics area really nice as are the visual effects. The audio works really well too to create a mood just like being on a spaceship! The movement was pretty good, and the jump definitely came in handy. I would have liked the player to be a wee bit bigger though. The game felt polished to an extent also. I didn't manage to assemble much but I saw your video and realised I was overthinking it :). Great entry, and all the best!

landerack 2020-04-27 09:22

Really nice, I did get a little confused with what to do every now and then but even so, overall this is really awesome~ solid entry :D

designernap 2020-04-28 11:22

Thank you @emperor-eagle and @landerack for the feedback and kind words :)

jonaspk 2020-04-29 20:29

Wow, very visually impressive game. The game play was a little minimal, but it was satisfying to reconstruct the beautiful ship interior. The game also had a good atmosphere and feel, and the lighting was better than any I've seen in the jam thus far. I was a little confused at first, particularly about the controls; I went half the game pushing the objects into place without realizing I could pick them up. Still, a very good entry!

david-knox 2020-04-29 21:08

Very impressive! The gameplay is engaging, the humor is good, and the engineer is a miracle worker. There is also a lot of expansion opportunity here, which is very cool if you decide to develop this further.

almax 2020-04-30 01:45

A very well presented game, the intro alone gets bonus points! I thought the music fit well but the gameplay was lacking, leaving the player to fumble around a little too much, highlights and button prompts for interactions would go a long way to improve this. Still, impressive for one person in 48 hours. Nice work!

avi 2020-04-30 06:43

really awesome game! I love the talking sound sfx :) I did use the help of the walkthrough at somepoints to help figure out what to do next at some points :D

designernap 2020-04-30 07:19

Thank you everyone for the support and cool feedback!

@jonaspk Thank you! this was my first compo using blender so a lot more time was spent on making assets than gameplay and you are right, it shows :)

@david-knox Thank you! glad you enjoyed playing

@almax Button Prompts! yes of course :D I even did that in my last jam and should have thought of it here. Next time! :D

@avi Thank you and I am glad the walkthrough helped!

What a great set of comments to wake up to this morning. Thank you again everyone!

G

polegar 2020-04-30 17:07

That is amazing ! So much work done in 48hours : A 3D game with story telling with intro and outro, a lot of interractive assets, and some audio effects that fit perfectly the game. The only drawback for me was the clarity of the gameplay, even though I assembled all the broken piece and put the fuel in place I was stuck with nothing more to do and nothing happened. Maybe you have to do it in a specific order like in the playtrough but if it's the case it's pretty hard to guess. Anyway one of the most impressive entry for me.

designernap 2020-05-01 08:44

Thank you @polegar I do tend to throw a lot into LD :D