Foon →
Ludum Dare Explorer →
LD39 →
Aphelion
Aphelion
By vulpineblazeyt and Prosparody
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 734 | 2.87 | 25 | |
| Fun | 719 | 2.65 | 25 | |
| Innovation | 809 | 2.21 | 25 | |
| Theme | 682 | 3.04 | 25 | |
| Graphics | 729 | 2.56 | 25 | |
| Audio | 523 | 2.47 | 23 | |
| Humor | 643 | 1.55 | 20 | |
| Mood | 759 | 2.38 | 23 | |
Comments
I like the addition of the little story. You usually don't see that sort of things in a space shooter and it gave me something to do in between the enemy waves. Music track was pretty cool but the fire sound overtook it a bit and was kinda grating. Also the music didn't loop for me so half the game was silent.
mmm
2017-08-05 21:49
Pretty good idea, you nailed the theme. Maybe some animation will be nice too, some explosions, different guns
almax
2017-08-05 21:50
Gameplay was fun and straight forward, story was cool to follow but would have prefered mechanics such as pickups and different enemies. Also found music to be a little repetitive. But otherwise good entry!
Pretty basic shooter, fun to play but gets boring fast. It may help if it gets more difficult. I found myself reading the text, wondering what would come next, which kept me going until the end of the game.
pilly
2017-08-05 23:43
Fun game. I like the concept of the absorption beam. It did feel a bit drawn out at the end - I missed the music and was hoping it would continue ramping up in difficulty. Like others said, I enjoyed the story mixed in with this type of game. Nice work!
carsen-d
2017-08-06 00:31
I enjoyed the music a lot, it was really good and energetic! The sound effect for hitting things started to annoy me quite a bit though, because it got deafening and quite repetitive if you hit multiple things at once. The main mechanic was interesting with being limited on just holding down the button as well as being rewarded by hitting things and being accurate and deliberate. Interesting story as well.
Fun game! I thought the absorption beam refiled a little too quickly. I felt like I could be at almost empty and refill completely just attacking one ship. The music was good, but it should have looped, a majority of the game was silent. Overall great job!
pewpewpewpewpewpew!
Nice game! The hit detection seems a bit mixed at times, but it's good fun to traverse the universe sucking energy from everyone else.
Cool that its a shoot em up where you have to actually be careful of what and when you fire. Would like to see more content though. Good job.
sondrian
2017-08-06 02:48
Funky beats is where its at.
I liked this game a lot. It was really chill at first and offers an interesting play style that sort of evolves as things come at you faster and faster. Enemies and obstacles becoming sources for power as well as drainages on your power was really clever. The challenge of the game comes in trying to watch everything all at once and use the absorption beam as little as possible and keeping power levels in the green. Well done!
I liked the story that was told while you were playing, that was a nice touch. Also the idea of not being able to fire all the time is a really good one because it makes you think a bit before you shoot which often is not the case with space shooters. Though it was pretty easy and not much variety, would like to see some more enemies and maybe a powerup or two. Overall though I liked it. And the music was funky!
Sound is really funny, but is a very commum game, I was playing looking for inovations. the idea of storytelling is good, but the player will not read all the text, even more in the middle of the game, trust me. Maybe if the game achieve some middle goal, stop and tell some story, ( not a full text story) would be cooler :)
I really hope to see, new games comming from you, And do not take it bad, the fact that it is not such a complimenting comment,
i really want to give u a tip, and see the improviment comming from u :)
Thanks vulpineblazeyt and Prosparody
We are doing post-LD updates here:
http://jonathangiacomelli.spacetechnology.net/aphelion