Tiny Explorer by rijnswand 2017-08-06T23:33:37Z
You know, this is one of my favorites so far. I played through three times before I got to the end, and it wasn't even a frustrating experience for me. I feel like I bonded with the rover, like we went through some shit together. I named him Marvin.
Our first trip was mostly spent figuring out controls and the best way to go about getting to where we needed to go. We ended up falling into that giant crater after the second power pad - lesson learned haha. Marvin's not much of a climber. My camera glitched through the bottom of the world when we got to the bottom of the hole which was a silly and interesting experience.
Round two, we carefully avoided the giant crater and pressed on. We got to the third pad and night began to fall, which was scary to me, because the terrain was slippery. While waiting for daybreak I accidentally hit esc and killed us. Again, lesson learned.
Round three, we eventually made it all the way to the end! Marvin got home. I felt accomplished.
Although the rover is slow, I think it is appropriately so. The power levels were really well-balanced and I liked being able to take my time and figure out the best path to where we were trying to go. The turn radius/controls were a bit janky, but it sorta made me feel like we were driving through sand, and looking from it at that angle, Marvin's behavior suddenly made a lot of sense.
It was fun to fight with the terrain and there were a few "oh shit don't slide!" "Marvin we ain't about to climb that mountain where are you going?!" moments but I had a lot of fun with it. Very relaxing game, the art is clean and the sounds are really well-suited.
Fun features I'd consider adding if you're gonna keep at it: More open-world exploration, taking samples of things, little easter eggs, maybe some new terrain features or different worlds.
Overall you nailed the theme and I had a great time with this one! Nice work!