FoonLudum Dare ExplorerLD42 → The TV Install Man

The TV Install Man

By doomshmuck

View on ldjam.com

CategoryRankScoreCount
Overall4693.2022
Fun4003.1722
Innovation4003.1222
Theme5813.0522
Graphics6112.5422
Audio3073.0022
Humor1613.0021

Comments

phantomopenboxing 2018-08-14 00:40

HTML link is broken.

andre-van-zuydam 2018-08-14 00:46

Check that your io page is not in draft mode, hope that helps

whismirk 2018-08-14 00:56

Yup. 404 not found.

mike-inprinciple 2018-08-14 01:05

Same here. No link.

jose-rodriguez 2018-08-14 01:48

Please post in HTML5 :) we want to play it!

tyler-funk 2018-08-14 02:22

Link is broken, please fix! I'll try it when it's working :)

stateoff 2018-08-14 02:29

:frog:

predominant 2018-08-14 02:33

Link is broken, can you update?

jerripo 2018-08-14 02:37

Maybe you have the game set to private instead of public on itchio.

popdaddygames 2018-08-14 02:45

Links!

andrew-friedman 2018-08-14 02:48

link broken :(

bloodjohn 2018-08-14 03:02

404 :(

cary-stanley 2018-08-14 03:13

⛔404 ⛔

doomshmuck 2018-08-14 04:26

Ahhh, sorry. First time posting on itch so didn't realize that! Should be good now. It was still in draft mode for those curious.

hifructose 2018-08-14 05:21

Pretty cool! It's a bit confusing at first, but I got it after awhile. Cool concept and an interesting take on the theme. Well done! :)

quorusa 2018-08-15 01:33

Original ! I like the music, the tempo is cool. Pictures are great too. I think it's fit with the atmosphere. :)

Good job !

incobalt 2018-08-15 23:17

This was a cool puzzle game :) It got really confusing when we switched to needing to expose a lot of wires. Those were the toughest levels, but I felt it was really a strange thing to be doing. I think, though, with some work, you could generate these puzzles, rather than make them by hand. That might extend gameplay. If you did that though, you'd probably want a kind of grading mechanic rather than a target percentage, so you could advance even if you're not perfect.

doomshmuck 2018-08-16 00:19

@incobalt Yeah, the two different modes was an attempt to add some variety to the mechanics... The idea kind of came from pictures I've seen of people's wiring setups where the wiring layout was like a circuit board-ish design, if you are curious on that. I do agree that it would be neat to have it auto-generate the levels... I am pretty wary of adding random generation content in a game jam game just because it is hard to balance it in that time frame, but yeah, that would be a pretty logical extension.

echo-team 2018-08-17 00:49

Cool idea. BGM slider didn't work for me, but that's ok.

One feature I would have loved to see is to ability to clear one wire. So you don't have to do all the good ones again.

alan-lu 2018-08-17 00:57

Nice work! I enjoyed your game, the puzzles were interesting, and the premise was funny. Admittedly after a while, the music started to wear on me, but it definitely kept me engaged until the puzzles started looping.

endurion 2018-08-17 18:51

Really nice game :) The mechanic for minimum wire exposing were weird, sometimes adding an extra tile actually lowered the percentage? Were well done!

adrisj7 2018-08-24 03:12

"There are too many exposed wires! What are you doing!? You haven't hooked up everything yet! What" I love the quirks here (what are those people outside "Prase"ing??)

I didn't quite figure out how to restart the level after losing, and I feel like the game had you think in terms of percents and fractions (and I don't think us humans like that) but I loved the idea and I feel like the game's got some soul to it. If there wasn't a required "percent" exposure and the goal was something clearer, or if it was explained in a clearer way rather than just dealing with percents, that would make for some really cool puzzles!

Good job, keep it up!

candlesan 2018-08-24 05:52

The "clear wires" button I didn't see right away. Would love a way to remove wire that I had laid. I got to the 3rd or 4th level and it said I had to be below 90% and I was but it wouldnt' let me advance :(

wolfrug 2018-08-24 07:28

The clear wires button was super hard to see :D also the BGM slider didn't work, but no biggie. Until I figured out the 'clear wires' button I actually restarted the whole page several times to clear stuff :P That notwithstanding, this was really nice! Would have been cool to have e.g. different pieces of furniture (painting, couches, book shelves) to drag wires behind, could have done some fun environmental storytelling through that too ;) But yes, compo game, I know! All works fine otherwise, great work!

kromeboy 2018-08-24 13:28

Mechanics was quite hard to pickup especially in Lever 3 where you have to Expose cables instead of hide it. Clear Wires button was really hard to find. Other than that I enjoyed the game (I like especially the sounds) and I think that an overhaul on the UI and more levels it could become a solid game

rayaarito 2018-08-24 19:09

Definitely a fun game to play. I enjoyed the puzzle aspect. I feel like the basic controls could be a little better. For example, how to restart the page - I couldn't see that button. Or back button to go to previous level instead of keep clicking next. Otherwise, GREAT GAME AND I HAD A LOT OF FUN!