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Lightzer

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201739Running out of Power👥Power Strugglejam6952.942.732.273.183.132.022.86

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Lightzer

LD39 — Running out of Power

Breaking Down by Jose Souza 2017-08-03T03:09:53Z

Nice music and graphics! I thought the style was really simple, but cool. Also the rendering of the light at its edges was really well done. Some control issues to do with ladders, but overall really enjoyable.

BOOMRANGED by Narudgi 2017-08-03T02:07:27Z

The art and music were really good! Have to say the controls were really weird, but I enjoyed it. Maybe make the ship take less energy to power? it took a long time

air mail by rubna 2017-08-03T03:01:15Z

This was really impressive! The sound was very well done, and the characters were adorable. Loved the scarf physics too. Moving the plan was tough, but it felt rewarding to park it properly.

Cosmo Beat by Super Shark 2017-08-03T03:26:01Z

wowee. Really really good. Stayed up too late playing this game. Beautiful art, wonderful music, with really unique mechanics. I couldn't focus on the banter on the side, but my friend sitting beside me says it's top notch. Really amazing that this game exists, let alone that it was made in 72 hours. Congratulations!

Tin Man's Dilemma by cpelichek 2017-08-03T01:49:10Z

itch.io link seems to be dead :(

Cheetah Power by shabap 2017-08-03T02:29:17Z

I really enjoyed this! The blood rush of pouncing on an innocent gazelle was exhilarating. Seriously though, good job. Couldn't close the game after I died though.

Puppies in Sea Trouble by anttiviljami 2017-08-03T01:56:10Z

The music was sick. Super long loop and a nice distortion to it. I liked the shared worldwide stats. Cool concept, just wish the gameplay was a little more involved

Star Looper by LillyByte 2017-08-03T02:44:30Z

Interesting concept, and it was pretty fun. I'd like to see a performance gauge, an indicator as to whether or not you're on the line, and maybe decrease the inertia when moving the ship up and down.