h1soka 2021-10-04 18:36
Very interesting and fun game)
Foon → Ludum Dare Explorer → LD49 → Unstabrick Maze
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 796 | 3.48 | 44 | |
| Fun | 631 | 3.52 | 44 | |
| Innovation | 884 | 3.18 | 43 | |
| Theme | 953 | 3.32 | 43 | |
| Graphics | 907 | 3.43 | 43 | |
| Audio | 484 | 3.51 | 43 | |
| Humor | 1035 | 2.47 | 41 | |
| Mood | 851 | 3.32 | 42 |
Very interesting and fun game)
Cool little game! I noticed that if you're quick when you spawn you can force yourself on top of walls.
I do wish there was at least a little bit of feedback when you shot enemies. Maybe a color change, noise, particle effect or something. As it is now you just shoot in their direction until they pop out of existence
The first 4 times I played I didn't know I could shoot and it was already fun. Then I learned how to shoot and it was even more fun!
Eventually the cube-space-chicken got me in higher levels...
I liked the music :)
Interesting concept but the enemies feel unfair and if you move at the start of a level you can get on top of the maze, still good game.
Cool game! The soundtrack is also very good. I was very confused the first few times I died to this monsters
Interesting, while some of the generated levels are very difficult. Also were hoping more sounds would be in the game. The minimap is not clear while you cannot see what is in there; enemies on minipmap appears just as with some "grey movement". Using the gun and the bullets is tactical, and i like it.
I only reached level 12 lol
Good mood game! Cool music and graphic) I really have fun to play this game) thank you)
very challenging game if you plan your rout poorly it's easy to get eaten. I liked it :)
I went far :P hated the big guy reminded me a bit of Dragon Crystal (game gear) great job :)
good take on the topic! I had to try multiple time to get past the bigger enemies but it was fun nonetheless ! Great job!
got to level 6, amazing soundtrack, and the visuals are great as well.
Nice entry. It is a very challenging game. congrats
At first, I did not notice the restrictions on ammo. But when I ran out of ammo, I started to study the interface and found a minimap. A pleasant surprise. A very addictive roguelike. It's a pleasure to play.
amazing game!
Cool little game, felt slightly unfair with some of the enemy spawning, but ultimately it was a pretty fun game!
This is a really nice game. The voxel graphics are nicely done and the music is catchy. The gameplay is pretty simple to understand, but the game itself is actually pretty difficult due to it's unforgiving nature. Despite that, it never really feels like the game stole anything from you when you die, which is pretty impressive. I did notice that I could start moving in a new level before I had fallen to the ground, I can get on top of nearby wall blocks. While this isn't gamebreaking, it does let me get ahead in levels with little difficulty and in some situations allowed me to skip levels entirely by going to straight to the end. Ignoring that one problematic bug, this is a simple, but well made game. Great job.
Fun game! Only managed to get to level 10 though lol. There's a glitch where you can get on top of the level if you move right at the start, and also an enemy sometimes spawned as soon as I spawned in so I instantly died. Other than those minor issues, really enjoyed this entry!
I like the voxel graphics! Being able to dig your way through a level is a fun concept, as is the randomly reappearing tiles, and enemies. Sometimes the randomness can feel unfair though, since enemies defeat you in one hit. I had fun though, and I really like the overall aesthetic and rapid feel of the game. Well done!
challenging but fun game :) nice voxel graphics as well
Very cool Idea, Highest Level I got was 11. Sometimes the layout of the higher level screwes you over so much that it is impossible to complete them. Other than that I had much fun with everything. Good job :)
I really liked the voxel graphics and the music, and I appreciated how the different types of enemies change how you approach the level in an interesting way. I found the bigger enemies a bit too strong though as it seems they are able to track you through walls, and with them also being invulnerable you have no other option than "kite" them while you go around them. This gets difficult if there are multiples of them while you also have to shoot your way through blocks. Overall a very nice game, good job!
good job. game could do with some particle effects for feedback. I was able to go on top of the bricks when spawning. which allowed for some cheese tactics haha
Good game, nice enemy variation, and it definitely gets harder as you get further. Only wish there were more effects.
Simple concept but very, very nice. Game is consistent and fun :) Goo job!
Fun concept. Got some great ideas. If you are moving during spawn you can get on top of the walls!
A good entry that had fast pacing and a nice roguelike feel. I think with some iteration this could be a fun game! Very challenging, only made it to level 8. Keep making games :smile:
Nice game, I liked the enemy models, especially the dragon looking one and the music was cool too.
Played it like a synthwave video clip. You should save bullets for later, I suppose, for the moving structures. The audio beat is hot, loved it overall, thanks!
I haven't played anything quite like this before — cool! I made it to level 8 (the fast enemies could get pretty tough). Good job!