Captain Peggles by Sheepolution 2021-10-06T12:17:44Z
I loved everything about this game, especially the art. All the gameplay elements, even if simple, put together form a well crafted experience. Excellent job!
Foon → Ludum Dare Explorer → Users → MicheleLeva
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | PuffyCats | jam | 390 | 3.75 | 3.57 | 3.65 | 3.62 | 4.45 | 3.77 | 3.50 | 3.44 |
| 2021 | 49 | Unstable | 👥 | An's Table | jam | 1332 | 3.01 | 3.09 | 2.88 | 3.12 | 2.97 | 3.22 | 3.12 |
I loved everything about this game, especially the art. All the gameplay elements, even if simple, put together form a well crafted experience. Excellent job!
Really cool and original idea, but even if I discovered I could jump over my head I found difficult to time the jump right to not slam my head in the steps of the later levels. It's a pity I'm not that skilled at this genre of games because it really looks and plays good and I would have loved to see more. Either way great job!
I really like this, the idea is very original and the gameplay is really fun. I would probably add some way to pause the game at the end of each section just to let the player take a breath, but overall this is a good game. Good job!
I don't normally like puzzle games but this one is one of the few I really liked. The sprites are nice, the sounds and the music fit the mood perfectly, and the steel block and nuclear tiles add a layer of strategy that makes this game truly interesting. Excellent job!
I really liked the voxel graphics and the music, and I appreciated how the different types of enemies change how you approach the level in an interesting way. I found the bigger enemies a bit too strong though as it seems they are able to track you through walls, and with them also being invulnerable you have no other option than "kite" them while you go around them. This gets difficult if there are multiples of them while you also have to shoot your way through blocks. Overall a very nice game, good job!
Really cool game, I think it captures the theme perfectly. I don't know if intended but I appreciated the fact that the character can wall jump, it saved me in a few occasions :) Good job!
Really interesting concept, I would have preferred an additional way to move the perspective, as it is now it's really difficult to figure out where you are without unintentionally shooting the ball in the wrong direction. Anyway I still liked it, I think both the UI and the gameplay capture properly the theme of this jam. Good job!
Really nice concept, I liked the graphics and overall mood. I feel the weapon has too much recoil, maybe let the first few shots be precise? As it is now you really cannot predict where your bullet will go. Also there are a few spots where you can fall behind stairs and get stuck, and it get really difficult to get out if you're moving fast with high instability level. Anyway this is a really cool game, good job!
Wow this is an incredible entry, I really loved the art, and the piano is so relaxing. The theme of this jam is also applied in such an original way, using hiccups and sneezes as the source of instability is a brilliant idea. One very small thing that I would suggest is to lower the shaking of the camera when you're standing still, I feel it's a bit too jittery especially if the aim is to reward patient players. Other than that, excellent job!
Very fun game! Simple but challenging. I love the cardboard-cartoony style, I now want all the aim trainers to have it too! Good job! :)