FoonLudum Dare ExplorerLD35 → AviaMorph

AviaMorph

By thepelranthean

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CategoryRankScoreCount
Graphics5382.87
Theme6113.13
Mood6912.53
Innovation7622.60
Overall8402.67
Coolness202822

Comments

doombrowski 2016-04-18 21:17

The controls are very loose. I wanted to play more of the game, but was overcome with frustration with the controls.

brinkhousegames 2016-04-19 00:05

The controls were a little challenging, especially trying to gauge the velocity while flying. I will say however that the swooping and climbing while flying felt REALLY good, it kept me playing through the difficult controls. Nice job overall, I think this could be really cool if you kept working on it!

I'd love for you to check out my game, Tito's Revenge!
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=65699

aberdeenphoenix 2016-04-19 01:31

controls are definitely challenging. also, in fullscreen mode at least, became impossible to actually turn all the way around.

2016-04-21 14:08

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

neondx 2016-04-23 16:44

controls where ultra hard to handle, but nice entry anyway

leftright92 2016-05-04 02:27

Controls clearly weren't implemented properly. Couldn't turn around...

keyboardmonkey 2016-05-04 04:58

I want to point out that this took very, very long to load. For game compo's this is not an ideal delivery.

hectigo 2016-05-05 05:28

The game looks nice, but the controls are unwieldy. The indicator for when berries are running out is also not very noticeable.