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avoidwallcrew

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201944Your life is currency👥Vendorlingjam
201635ShapeshiftAvoid the Wall Simulator 2016jam5243.263.333.443.603.153.083.692.9233

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by avoidwallcrew

avoidwallcrew leaves an average of 12.0 feedback comments each event.

LD35 — Shapeshift (12)

Shape Warp by Mordokay 2016-04-22T02:17:00

Awesome submission, fun to play. Got high score of 85.

Shape Running by maartene 2016-04-19T19:40:00

Also had trouble where it seemed like I should be through, but seems to work better once you're used to it.

Shapeshift by Mathias Olsson 2016-04-19T19:36:00

Really fun. Only gripe is that it makes me use the arrows instead of WASD. Maybe you can support both? Also on the ludumdare website in chrome the space button is causing the page to scroll, so you can't really play the game. Works fine if I load the external page from the web link though.

Shape Hockey by dreadzilla 2016-04-19T19:31:00

Very interesting concept. Fun to play. Took a bit to get used to the controls.

Data Break by AsixJin 2016-04-19T19:26:00

Not bad. Gameplay maybe feels a little slow. Might be nice if you supported a "follow the mouse" mode for left/right controls in addition to the arrows, I don't like moving my hands.

A Sum Of All Parts by MattWoelk 2016-04-19T05:10:00

I beat it. Pretty interesting concept. The positional audio is a really cool effect.

Wizard Quest by mikedirl 2016-04-18T19:27:00

I liked it. Would be nice to support WASD controls as well as the arrows. Other idea might be to not to respawn to quickly, so I can see how I died for a few seconds. Great work!

Hungry Blue Fox by ThaRemo 2016-04-18T19:18:00

Definitely a cool concept. Controls work nice, good animations. Wolf looked a bit funny if I run off the edge of the tree, before he starts dropping. Loved it.

Shapeless Escape! by A333 2016-04-18T18:56:00

Works pretty nice, fast on web.

The weblink is wrong though as Elemental Zeal pointed out.

I couldn't get past level 3, as you mention :( Might be nice to have a checkpoint system so you don't have to restart the whole level. Or a "pull box" mechanic :P

Still, overall very well done

Bortman by Rscar 2016-04-18T18:49:00

I was trying to run the web build. It didn't seem to work that well. The terrain kept disappearing so I'd just see the background and character sprites, and then eventually it would crash.

Delta Cubed by Satchmo 2016-04-18T18:42:00

Cool idea. agree about the time limit

Polydrone by graebor 2016-04-18T18:38:00

Controls took a bit to get used to, but plays really nice