josefnpat 2013-08-26 10:12
Interesting concept!
Is player two supposed to look away as player one plays?
Foon → Ludum Dare Explorer → LD27 → Combat Time!!
By sheepolution
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 76 | ||
| Innovation | 66 | 3.86 | ||
| Fun | 152 | 3.49 | ||
| Humor | 165 | 3.14 | ||
| Overall | 212 | 3.45 | ||
| Audio | 247 | 3.10 | ||
| Theme | 289 | 3.45 | ||
| Mood | 351 | 3.00 | ||
| Graphics | 427 | 3.09 |
Interesting concept!
Is player two supposed to look away as player one plays?
Haha yeah. It's really silly but it's the only way to make it work :P
Quite interesting. Reminiscent of old turn-based hot-seat 2-player games, where you had to trust the other player to not peek.
Yeah, I guess you could say it's the same thing. If you watch you ruin the fun for yourself.
Cool concept, and very fun to play. More characters would have been interesting, but the three available are adequate for a 48 hour game (read: I would love to see an extended, post-ld version).
Looks great but I'm on mac right now.. I'll come back later!
@vrld:
I am planning on learning LAN connection and I think this is the perfect game to practice that on :D
Interesting!
That is a really innovative and cool idea. This would work really well as asynch multiplayer over the web.
Love it! Sadly there's nobody here to play with me, but this must be incredibly fun. But even when playing alone - which is completely stupid - I was really enjoying it. Nice music as well.
"Loosing his arms in a wrestle accident didn't stop him from what he loved!" - Oh god. :D
I can upload a mac version!
https://dl.dropboxusercontent.com/u/47802619/LD/LD27MacBuildOthers/CombatTimeMac.zip
I just had to rename some folders and package it up with LÖVE
Yea, an interesting idea. It would be very nice if you implemented a network multiplayer. It would prevent peeking effectively. :P Currently I've only been able to try it against myself and it's a bit boring (ofc, like all the hot-seat games). Looks nice though. :)
@porgelezomp Thanks! That's really nice of you!
Interesting idea! And a very fun game :)
Just played the Mac version and I really like it. I couldn't figure out how Alfred's attack works though.
@srimech
The attack appears on the mouse's position. I'll make the controls more sense for a future version.
Ha ha, well this is amusing. The concept is good, and I like the chiptune music as well.
Also, I left the game sitting in the instructions for a while and I got the error screen. I downloaded the source and used the command line to run it, if you're wondering.
@BlackBulletIV Yes I'm aware of that, but too lazy + not really allowed to change it. The chiptune music was made with an autotracker so it's not my most proud asset of the game.
Nice! I liked Evething!
This is a great idea! Took a second to really 'get it' but that's a game I think I have never played before. Also, the graphics and music are cool. Keep up the good work ^_^
This is a really neat concept with great music. Much love for the hotseat game!
I do not have another player near me, but it looks like fun! The concept in itself seems interesting (I thought about something similar last week : real-time turn-based. I almost brushed it off as being silly at the time). I wonder how it could be extended to other genre ?
The players animations are well done, and I liked the graphics in general.
Oh, and also...
"Losing his arms in a wrestle accident"
"He never lost a single wrestling fight"
Does that mean that his opponent lost more than two arms ? Scary guy...
I love the beard animation! Works under Linux too!
@rfgpfeiffer http://i.imgur.com/2aISsEF.gif :D
That's a really interesting concept!
I suppose the only flaw is if your opponent watches what you do for your move. Awesome idea though, it's really quite different :)
@Catmoo The unspoken rule is that he closes his eyes!
The character variation is very cool and it is nice to seem some multiplayer games.
This is a really interesting idea. I think it might be more effective if there were rounds (say 5 rounds of 10 seconds). It'd give players a chance to adjust to opponent play styles rather than throw something out there and hope for the best. And as someone else mentioned, this would be perfect for async multiplayer. Looking forward to seeing what comes of this.
Funny game. Player selection screen was somewhat counter-intuitive, I didn't get that I must press the Lock It (and not even understand the fact that it was a button at all - I thought it was some Tetris-style in-game screen already). Nice music.
Kind of an interesting day, I dont quite understand how it would work in multiplayer XD I featured this game in my video compilation series of Ludum Dare 27 games, if you'd like to check it out :) http://youtu.be/biBzDWmV3kc
I wish I had someone to play this with...
@Klianc09 Yeah, me too. Haha! Haa.. ha.. hmm.. :(
Well, I guess it's pretty cool as a 2 player game! nice idea!
Haha, fantastic. Even if they aren't jumping constantly. Now it just needs netplay or something so that you can play with someone even if you live in the boonies in Japan.
@Crowbeak F10 to cheat! :D
Interesting idea! I can't wait to try to play it with somebody ("home alone" now...). ;-)