Foon → Ludum Dare Explorer → Users → speakupgames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Fiero | jam | 330 | 3.43 | 2.78 | 3.14 | 3.50 | 2.44 | 3.91 | 41 |
I'm the worst trash man :(
Controls took some getting used to, but the intro was cute.
Super adorable. I absolutely love it
This has been one of my favorites so far! Loving the concept. It actually felt like a balanced difficulty for me. By the end I was wishing the mechanics had been put together for a boss fight.
Unfortunately when I tried to play, my character kept trying to look at the ceiling...It was pretty much unplayable :(
Voice acting was awesome, albeit a bit screwy at first. loved the take on the tower defense concept. The music was good but quickly got a bit annoying
This is exactly the game I imagine would come from someone watching the itunes visualizer all day.
Got stuck in orbit, then I was just jammin to the beats. Loved it.
This game was pretty fun. I feel like it could have used more direction; from outside the first house I didn't know where the entrances to other places were for a while.
Otherwise a really cool concept and I would play this again :)
I liked the restaurant idea. The combat had some trouble it seemed though, I wasn't getting any feedback from the attacks.
Jesus that intensity went from a 2 to an 11 in no time O.O
Loved the art!
All the different types of weapons made this game really cool and innovative. Really neat animations too! The puzzles were fun to figure out.
The only issue I had was that some puzzles were time based, and it was hard to switch weapons fast enough. It was doable after dying and knowing exactly which ones to use the second time.
After I had to start doing my homework, check Tweety, read the game's bio, and write a review, the reviews and homework definitely got the short end of the stick.
Just like real life.