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The Walls Have Ears
The Walls Have Ears
By ysty
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 72 | | |
| Audio | 34 | 3.95 | | |
| Innovation | 40 | 3.98 | | |
| Mood | 91 | 3.69 | | |
| Overall | 122 | 3.69 | | |
| Theme | 160 | 3.88 | | |
| Humor | 215 | 3.28 | | |
| Graphics | 372 | 3.26 | | |
| Fun | 416 | 3.10 | | |
Comments
Tried to punish the guy with "Top Secret", saw what happened. Nice touch!
Interesting take on the theme, loved how the game's message is conveyed via that income value and how doing what's right was enough to get you fired. This is a great example of narrative by mechanics, well done! Played it again just for to read the "winning" message at the end.
Personally I felt that the coffee mechanic didn't add anything to the game and the game would probably have been just as good without it. I do understand the need to convey the love for coffee though :) Unfortunately I did have some issues when holding shift and trying to drink it. It only happened once or twice and was probably linked to the fact that I played the game in a web browser.
Really enjoyed this, felt like an audio version of Papers Please :)
avultima
2015-08-24 04:45
Very clever. I would not mind this as a more serious game.
Coffee coffee coffee coffee - I thought that was funny and good break from the intense listening. Nice voice acting and game premise. Well done!
bbqbaron
2015-08-24 11:33
Did not read description; was ambushed by coffee. Awesome.
Totally unclear on the game mechanics; it's obviously satirical, but I couldn't tell if that meant that I wasn't supposed to actually try to play it. I eventually just slapped a bunch of surveillance directives on a bunch of people (except the rich). Perhaps that's the intended experience.
tijn
2015-08-24 11:33
Wow, well done. This is a very clever game! It must have been a lot of work to get all that audio in.
smart and cool game enjoy it :)
Cool take on the theme, nicely implemented. A bit depressing but I guess that's the point :)
ilseroth
2015-08-24 11:40
Great concept, though I honestly had no clue what to do when the game launched, in fact i thought the blue picture wasn't even a game at first because I didn't see the unity launcher load.
But yeah, it was good fun.
voxel
2015-08-24 12:09
Very nice. However I should point out that submitting this game has put you on a watchlist
I was waiting for someone to make something along these lines! Good Job! *Recommends Permanent Email Tap*
Right ooon!
This is a very cool game and it is as solid, as a rock (and I mean hard rock, not some pop rock or smth). I like it especially that it looks very simple but plays so good and is full of fun and British accent. Have a great week after such a work. :)
This game was awesome. Intuitive, nice touch on key elements. For me it was hard to get the coffee most of the times. All the elements make up a great game, will definitely put you on a watch list. Haha
leaden
2015-08-24 15:46
I selected all option for all suspects and have profit :o) And yes, I feel my self to be a monster by doing this. But who cares when you are in the secret service.
Very well done. Idea is solid, voice clips well-scripted and read.
Just two things:
First, I noticed that there seemed to be multiple voices. Were these all your manipulated voice? If not you may need to put this entry in the Jam instead.
Second, I was confused by being able to click on the names/religion/etc of the entries. What did selecting those represent?
ysty
2015-08-24 19:40
@amras0000 Thanks! Yeah, those are all my voice (the filter that makes them sound like a low quality phone calls kind of hides the weirdness that pitching a voice up/down would normally have). In theory the purpose of letting you select names, age etc was to flag things that might be grounds for suspicion, but since there's not really anything suspicious in any of that information it didn't really come together as an important part of the game.
suese
2015-08-24 21:26
The NSA is a monster!
crowbeak
2015-08-25 08:04
This is the first game I've played so far to make me do something I definitely didn't want to do. Good job with the theme on that count. However, the forced coffee breaks ruined the experience.
I really wanted this game to do what I wanted it too, but I had some trouble playing it and in the end broke it O-o I included it in part 2 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/vxHEoUQEThc
I really like the message you're trying to convey with the mechanics. The audio was a bit out of balance which made some conversations hard to hear, but in the end it didn't matter.
Interesting theme and gameplay. You picked a great topic for the story. Good job!
alxr
2015-08-30 15:09
Nice concept!
Coffee coffee cooffe! great game, It was difficult at times to hear what they were saying (im not natvie english speaking) subtitles could have been very helpful, but maybe break the mechanics. Good job!
crucknuk
2015-09-14 17:24
Loved it, the material, the concept, i needed to be right into it to not getting away for coffee haha.
good job!