Did not read description; was ambushed by coffee. Awesome.
Totally unclear on the game mechanics; it's obviously satirical, but I couldn't tell if that meant that I wasn't supposed to actually try to play it. I eventually just slapped a bunch of surveillance directives on a bunch of people (except the rich). Perhaps that's the intended experience.
It was good. Very simple and ordinary, but works thoroughly. Functional graphics, functional audio. I'm having a tough time coming with substantive feedback, since it worked pretty much the way I expected.
Perhaps an expanded version would have monster abilities, or civilians and enemies with various effects on the player, battlefield, and each other?
I wasn't clear on exactly why I needed to kill the ex, as his existence didn't seem to affect my score, nor was I clear on the effect or nature of my attacks.
All that aside, it was a pleasant aesthetic experience. I enjoyed the music and prose. For some reason, reminded me of Einstein on the Beach (Philip Glass, not Counting Crows).
I probably overestimate the difficulty of 3d, so I may be overly impressed, but way to spring for it! It's a core concept that I'd play; the game as delivered just seemed a little spare.
+ music + dungeon environment
- attack detection was a little finicky, which seems picky but bugged me given that it's one of the very few mechanics - lack of enemy interaction can obviously get a little stale
As an aside, it seems somewhat unfair that "humor" is a category; I can't say this way funny.
More importantly, I liked it! Good core concept. I could have used more instructions, but it's the seed of a game I'd play. No obvious bugs, sufficiently difficult.
It lacked content, but the audio was charming and I laughed when I first saw the combat menu. You even had a circle wipe! The low rating is only because it doesn't really seem to be a game.
LD33 — You are the Monster (8)
The Walls Have Ears by Ysty 2015-08-24T11:33:00
Did not read description; was ambushed by coffee. Awesome.
Totally unclear on the game mechanics; it's obviously satirical, but I couldn't tell if that meant that I wasn't supposed to actually try to play it. I eventually just slapped a bunch of surveillance directives on a bunch of people (except the rich). Perhaps that's the intended experience.
You need a Hug by TiByte 2015-08-24T11:25:00
It was good. Very simple and ordinary, but works thoroughly. Functional graphics, functional audio. I'm having a tough time coming with substantive feedback, since it worked pretty much the way I expected.
Perhaps an expanded version would have monster abilities, or civilians and enemies with various effects on the player, battlefield, and each other?
Good job.
Shadow Walk by cybutek 2015-08-24T11:19:00
Pleasant, comprehensible, difficult, smooth. Sounds good, looks good. No gewgaws like scoring, but a very solid core.
I ran facefirst into a level I just couldn't seem to figure out; I may have misunderstood some of the timing elements.
Lovers on a Park Bench by peterthehe 2015-08-24T11:13:00
Argh! What is the narrator saying at the end?
I wasn't clear on exactly why I needed to kill the ex, as his existence didn't seem to affect my score, nor was I clear on the effect or nature of my attacks.
All that aside, it was a pleasant aesthetic experience. I enjoyed the music and prose. For some reason, reminded me of Einstein on the Beach (Philip Glass, not Counting Crows).
Well done.
Dungeon Guard by Techblogogy 2015-08-24T11:03:00
I probably overestimate the difficulty of 3d, so I may be overly impressed, but way to spring for it! It's a core concept that I'd play; the game as delivered just seemed a little spare.
+ music
+ dungeon environment
- attack detection was a little finicky, which seems picky but bugged me given that it's one of the very few mechanics
- lack of enemy interaction can obviously get a little stale
The Cauldron of Humanity by Lashiz121 2015-08-24T10:56:00
As an aside, it seems somewhat unfair that "humor" is a category; I can't say this way funny.
More importantly, I liked it! Good core concept. I could have used more instructions, but it's the seed of a game I'd play. No obvious bugs, sufficiently difficult.
The Life of an RPG Monster by YerghaizVerot 2015-08-24T10:49:00
It lacked content, but the audio was charming and I laughed when I first saw the combat menu. You even had a circle wipe! The low rating is only because it doesn't really seem to be a game.
Greetings, Human by boardtobits 2015-08-24T01:20:00
Simple and elegant concept; just the right size for the compo. Kudos on your project management.