kraln 2014-12-08 02:35
I like the sepia theme, and the 'low-rez' style graphics and audio work really well together.
Foon → Ludum Dare Explorer → LD31 → LaCkLIGHTTT
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 305 | 3.20 | ||
| Innovation | 397 | 3.20 | ||
| Graphics | 408 | 3.47 | ||
| Theme | 529 | 3.53 | ||
| Fun | 644 | 2.87 | ||
| Overall | 679 | 3.00 | ||
| Coolness | 2356 |
I like the sepia theme, and the 'low-rez' style graphics and audio work really well together.
Trippy.. enjoyable.
The collisions and difficulty feel a little off, but I really like the art and music!
Ahhhh thank you guys! Any and all feedback is appreciated <3 I'll definitely be sure to add and tweak things after the jam!
awesome tunes
I like the concept of this, but i kinda find the diagonal lines a bit too difficult to walk on (i often end up being slowed down anyway). Love the simplistic style :)
Its hard at the beginning, you have to try many times to understand the gameplay; The sound annoyed me, i think its the volume; And there is a kind of challenging;
I feel the same. It looks cool. But it is hard to understand the basic gameplay. how does enemies dies ? how do you score points ?
ahhhhhh yeah, I should probably try to interwork some sort of design that actually teaches the player on how to play rather than require them to read the text below. Praise is appreciated! As is feedback! Also thanks SeriousDeath for pointing that out, I found it that way as well but I kinda just rushed, I'll look into fixing it soon!
oh and rabbit if you like that be sure to check out the musician on Newgrounds!
very original dodge game, well done
Loved the look of it.
Hi there. Looks interesting. Could absolutely not work out how to play it... line movement faster, but ... death, death... no weapon. Needs instructions. Liked the music.
Simple cool idea. Not sure what I was looking at in the background (a TV Test pattern maybe?)
Cool! The concept is nice, and the lo-rez art and music are great! It's hard to keep to the lines, though. Maybe some small bit of auto-snapping would make the game much more enjoyable.
Really interesting concept. I grasped the gameplay quite quickly, but I can see why other people are finding it confusing.
Reminds me of the sort of fun little game you might find on the Atari 2600.