FoonLudum Dare ExplorerLD31 → Slime Spire Showdown

Slime Spire Showdown

By rojo

View on Wayback Machine

CategoryRankScoreCount
Humor2923.00
Audio3113.19
Overall3583.37
Fun4403.13
Graphics6043.07
Theme7063.31
Mood7112.74
Innovation8052.52
Coolness155045

Comments

sinistragames 2014-12-09 06:14

Only got to floor 4. but, I tried to play through 3 times! I really liked this. You nailed a lot of the aspects considering the short time frame. AI is good, shooting feels nice. colliders are cool. Overall a solid 4!

gladers 2014-12-09 20:23

Loved it! 5* from me :D
Big fan of all things like binding of Isaac! Great job!

wertle 2014-12-09 23:13

Super cute animations, I wish the enemies had some kind of tell for shooting, or at least on the ones with fast projectiles. The special felt a little weak, I think because the enemies have such high health that even when I hit all enemies on the screen, it didn't feel like I did much. When I went to the middle after a floor dropped, my character seemed to have the same visual feedback as when I got hurt, so I couldn't tell if I was taking damage when I thought I was in the correct spot. The movement felt nice with the acceleration/deceleration on the character. One thing you could do to really crank things up a notch would be additional feedback on enemy hits to give me a better idea of how I was progressing in killing one of them. Nice job!

fussycashew 2014-12-10 01:18

Controls felt nice, however I found ESDF vs WASD kind of offputting.

pixelcrust 2014-12-10 12:05

Neat game and graphics :)
(BTW I think the web link is not working)

thopis 2014-12-12 17:19

I'll be playing it in the future!That says much i think.Great!

abdurrahmankh 2014-12-13 21:56

I didn't like the controls with esdf. the game reminded me of Binding of Isaac, which is a great game that lacks interesting fighting mechanics. so mechanically speaking; I did not find the game very enjoyable.

also restarting the game from the beginning is frustrating, I died at level 4 and I am not willing to restart it. I think a check point will go with this game.

if the game had some more drops and weapons I think it would be much more fun.

I can give you more stars for theme and Audio- Graphics though, this is a well done game, no bugs, no flaws (at least from my point of view) so this is really a good job over all, most games here gives the "unfinished" feeling.

raxter 2014-12-14 09:27

Lovely use of screen shake and little touches here and there! Wished the controls felt a bit more responsive so I could dodge the incoming bullets better.

The enemies were awesome, didn't really do anything too stupid and the variations were pretty cool.

Graphics and sound/music were lovely! Nice entry!

jupiter_hadley 2014-12-23 04:18

Quite interesting. I like the animations! I Included it in part 17 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/fGRz-9CpOIg

taro 2014-12-27 04:33

This is a well-made twin-stick dungeon crawler. It's pretty darn good! Could use higher fire rate, and lower enemy healths. Also, more juice on hitting the enemies.

pixelcrust 2014-12-28 11:10

Cool game. The AI was good but the controls felt awkward though. I like the faces of the enemies. Good job bro!

jupiter_hadley 2014-12-28 13:28

*I Included it in part 18 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/fGRz-9CpOIg

cakencode 2014-12-29 02:33

I'm sort of on the same boat with ESDF vs. WASD. Was a bit weird and unorthodox. Otherwise pretty good game. The shooting could feel a little juicier or faster.

pht59x 2014-12-29 22:47

ESDF vs WASD was off-putting. The game looks like a clone of other ones. No sound.

rojo 2014-12-29 23:09

@pht59x I think you may have had your sound turned off - it's the first I've heard of the issue!

diegohenriquez 2014-12-30 00:07

I liked the art it was really nice. and s for the gameplay it was really interesting. good entry.