Wormhunter by Thorig 2014-04-30T15:46:00
My kind of game. Love the art and mood, I like how it's short and focused on a single experience.
Foon → Ludum Dare Explorer → Users → BenTurbine
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Squares among Rocks | jam | ||||||||||
| 2014 | 29 | Beneath the Surface | Geofront | jam | 587 | 2.82 | 2.68 | 1.78 | 1.59 | 3.85 | 3.55 | 2.77 | 24 |
My kind of game. Love the art and mood, I like how it's short and focused on a single experience.
Good game. Centered on a clean and simple idea, pretty fun too. Getting the hang of it is the hard part though. I found the tutorial screen confusing.
Thanks, I'm dissatisfied with the boss, but very happy with the player's ship.
- The player's ship is supposed to fade out upon death, before switching back to the menu screen, but a scripting mistake I made prevents that.
- If the game page comes up with a grey screen, could the problem be related to Flash player?
- I never thought of actually holding the fire key. I just kept mashing it during playtest.
Otherwise thanks for the support! I definitely had fun this Ludum Dare, and I'll keep making more games, both alone and in a team.
@torcado194 I understand. Rate it however you like. There's plenty of better games to experience this Ludum Dare. I didn't really have time to finish, and probably shouldn't have entered this game. I'm trying to fix the broken collisions right now.
As for the issue described by mrexcessive, I don't think it has so much to do with Chrome, it's probably just the broken collisions when playing as Player 2.
Sorry for this. I'll make a better game next time. This isn't my first time making a game, but it is my first time using pure Javascript and no engine.