Sugar Rush by ALP_Squid 2013-12-17T12:00:00
@RandomM00 The clicking is meant to be footsteps, but as I found out yesterday, the sfx sound harsh and not as intended when played on speakers with less bass and more treble (I was using a pretty good speaker system when I made them and didn't think of trying them on headphones, foolish me).
Lots of you are saying about random/hard controls, is it to do with the fact that when you don't press anything, the character runs back and forth in a hyperactive way that's catching you off? I can't think of any other reason for the controls to be any harder than any other platformer, but then again, I've had more time to become accustomed to them.
Thanks a lot for the great comments though everyone, frustrating in a good way is exactly what I was going for :D