FoonLudum Dare ExplorerLD28 → Sugar Rush

Sugar Rush

By alp_squid

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CategoryRankScoreCount
Coolness277
Humor1933.08
Fun3063.17
Graphics4463.02
Innovation4752.95
Overall4913.00
Audio5312.43
Mood5812.64
Theme9281.95

Comments

background_nose 2013-12-16 13:01

Nice.

My eyes are bleeding, in a good way. And the random motion was infuriating, in a good way.

The low frequency sfx was a little harsh but sounds were nice.

sam1373 2013-12-16 13:44

Oh my god...

masadow 2013-12-16 13:53

Ahah it's crazy ! Very frustrating, but in a good way ! I loved to be mad at this game :D Those controls are horrible, but I liked it !

Good job dude

shellfishgames 2013-12-16 13:54

Haha, nice one. I quite like the idea, and it was fun to play. As background_nose said, kind of frustrating in a good way.

randomm00 2013-12-16 13:56

Quick amusing. I hate wall jumping!
Why does the game keep going click?

mutuware 2013-12-16 20:48

Shame you didn't get time for the music!

glovecat 2013-12-17 02:24

Nice! The controls was weird for me but it's ok, I'm not a professional of this kind of games :P

"I had planned to add some fast paced, 8-bit style music but unfortunately I did not have the time" This game with that music will be amazing!

alp_squid 2013-12-17 12:00

@RandomM00 The clicking is meant to be footsteps, but as I found out yesterday, the sfx sound harsh and not as intended when played on speakers with less bass and more treble (I was using a pretty good speaker system when I made them and didn't think of trying them on headphones, foolish me).

Lots of you are saying about random/hard controls, is it to do with the fact that when you don't press anything, the character runs back and forth in a hyperactive way that's catching you off? I can't think of any other reason for the controls to be any harder than any other platformer, but then again, I've had more time to become accustomed to them.

Thanks a lot for the great comments though everyone, frustrating in a good way is exactly what I was going for :D

spellingphailer 2013-12-17 15:42

That was awesome!

zconnelly13 2013-12-17 15:43

So freaking hard to control that dude. (But I think that's the point) I love the concept and the art and sounds, but the gameplay needs a little tweaking. Also those places where you only have a few pixels of clearance tend to not make it harder, but just a bit more frustrating, haha.

All-in-all a great game and a very enjoyable experience ^_^ thanks for the fun!

joserodolfofreitas 2013-12-18 11:09

Solid impldemented core mechanic. The game is fun, the aesthetics are nice and I loved the level design. Well done!

digihacker 2013-12-18 11:14

Rather nice game although the control is insane ! RAWR !

jacksgamessucks 2013-12-18 11:38

hehe really nice! i like idea..., lot of fun playing it. good job!

scoobyben 2013-12-18 11:39

The wall jump mechanic is hard to get used to, as many other games have you jump and hold the direction away from the wall to wall jump. I also kept falling off platforms due to the character moving itself, but that adds to the difficulty of the game

whoaconstrictor 2013-12-18 22:21

Fun little twitch platformer. The bright colors and flickering background felt appropriate. I like how the player runs back and forth while "standing still".

drnick 2013-12-20 00:16

Interesting, but I couldn't get through that passing in the top of the wall.

bodsey 2013-12-25 22:08

Haha this is crazy :) Nice job

ratboy2713 2013-12-31 04:39

The wall jump was a bit tricky to use, but I really like the concept of a never stopping character.

alink 2014-01-06 22:41

Crazy and hard to control, but the fit very well the sugar rush idea.

xanjos 2014-01-06 23:06

Probably a bit short but still a fun platformer. I liked the colours and I really loved how the player character's incessant hyperactiveness made him move quite randomly.