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The Insanely Devious Clockwork Training Room For RPG Slimes

By fough

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Comments

2016-12-12 21:53

Omg, it's very funny game guy ! I love it !

dalesdiscounttires 2016-12-13 09:14

This was a great idea but unfortunately i feel like it needs a bit more polish. The slime doesn't feel as responsive as it could be and i would randomly not be able to double jump sometimes which lead to death. The wall jump is really slow and requires button mashing to be useful. Once again this was a great idea and i did have fun playing. I think if you put some more hours into this and tweak some stuff it could be really good.

fough 2016-12-13 09:33

Hi Mazlart! Thanks for your kind comment :)

Hi DalesDiscoutTires! Thanks for your comment :)
Yes I see what you mean; I tried my best to make the walljump faster and less buggy but simply didn't have the energy for it by the end of jam. I did try a few fixes but it created more bugs, so I decided to call it a day :p
But I think I'll be working on this post-jam, maybe add levels and stuff.

fough 2016-12-13 10:33

Oops, sorry, I meant DalesDiscountTires. I hate when people mispell my name, so I wanted to fix this :p

romainjarrier 2016-12-13 11:35

The more it's hard... The more it's fun! It's good and clean.

kadadev 2016-12-13 13:42

Ah wish there was a keyboard option

Potentially nice slimes were missed here

fough 2016-12-13 15:31

Hi KalaDev!
I was too tired to add this option (it wasn't a lot of work but I was simply out of energy). I regret it now, but to be honest I don't think it would be playable using a keyboard. It's a bad excuse and I'll be sure to add those controls post jam but yeah. Sorry.

valandre 2016-12-14 12:25

Quite Hard, but very fun. GG, Bro!

reuno 2016-12-14 16:08

This looks even better than the last time I played it.
Great job :)
See you soon!

madlee 2016-12-14 18:08

Wow, really fun game! Nice challenge, funny concept. The controls were a little touchy in some cases but I kept wanting to play it! Really nice work :)