vini60 2016-12-12 22:10
Found the needle in 18 seconds lol.
Best game eva.
Foon → Ludum Dare Explorer → LD37 → Needle in a Neighborhood
By budaniel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 737 | 2.93 | ||
| Graphics | 765 | 2.60 | ||
| Fun | 872 | 2.00 | ||
| Overall | 902 | 2.20 | ||
| Coolness | 1462 | 24 |
Found the needle in 18 seconds lol.
Best game eva.
Liked the idea and gameplay
Found the needle in 7:28! Neat idea.
Nice take on the theme – I was a little lucky in that the needle was in the first house I checked, but it was in the _last_ room of that house :P
The mouse sensitivity is too high, making it kinda hard to play the game even at 800 DPI. :(
Too hard)
@Zgragselus The mouse look sensitivity was something we struggled with for the majority of the build. We would have liked to have included a sensitivity slider but unfortunately time did not allow for that.
Had the needle in the final house I check, never lucky. Interesting little hide and seek kind of game. Nice work :D
While I would not call roaming around in a mostly empty world "endless replayability" it was fine for what it was but I stopped after 2/10 houses. Maybe add in ambient story text that is told/presented as you walk around? Why am I looking for this needle, who lives here? etc.
So many questions, and so few answers...
Really liked the idea and the town and house generation. Would be a cool thing to build into a game with more interaction than a basic exploration model, nice job.
I get the idea, but I apparently don't have the patience to find the needle. I noticed in a few houses the walls dont connect, and you can clip through into the room.
I think that if the controls were a bit smoother, and the locations more interesting, this could be a really great idea for a casual FPS game. My time was 1:38