masamunedragon 2016-08-29 03:40
The tiles seem to move too slowly to keep up with the enemy spawn rate. Great idea, reminds me of meteos a bit.
Foon → Ludum Dare Explorer → LD36 → Ancient Siege
By dwhiffing
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The tiles seem to move too slowly to keep up with the enemy spawn rate. Great idea, reminds me of meteos a bit.
Loved it. Really fun concept once you grok it. I'd like if there was a mechanism to teach you the patterns for the units, such as when a new pattern is made the game pauses a moment to show you a brief popup of the unit and its abilities. Nice job!
Quite fun, once you get the hang of it:). But really hard!
Lots of fun. The battle view really add spice to the eliminate part! But it's a little hard to memorize the pattern.
The battle was fierce, but I decided to cheat :P
Fun game though... but without cheating, it would be somewhat hard to get to the other side...
I kind of get confused with the controls by the first time I played this, but it's fun once you get the hang of it.
Keep it up!
This game was really fun. It was hard to get at first, but once you got ahold of it, it was immersing and fun. I suggest that you make the computer a little easier. Even when I was spawning as quick as I could, most of the action was taking place in my half.
It's fun. Really really fun. Thanks... :D
Good job, a little confusing at first, but once I got it, I smoked the opponent. Well done.
Glad you were fairly generous with the combinations, it felt good to know that most patterns would do something if I just winged it instead of remembering everything.
Very interesting. I think it has potencial but I fail miserably at feeling it was doing something useful to gameplay. Maybe more instructions would be a good advice.
Thanks for the feedback everyone :) Am looking forward to doing a more finished version. Plan to have more units, more instructions, better ai with more difficulty levels, two player mode.etc Keep the comments coming!