FoonLudum Dare ExplorerLD36 → Sounds of Samos

Sounds of Samos

By phi

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Comments

ninjanic 2016-08-28 19:55

This game is pretty neat!

xoko14 2016-08-28 20:10

It's very funny. Good job!

william_edwards 2016-08-28 22:38

Very original, and very polished!

I'm completely unmusical but I was able to play around and enjoy myself making a little racket.

How might it be adapted to work on touchscreens e.g. ipads?

(Was able to interlock gears in such a fashion that they ought to have locked up if they'd been real)

danilafe 2016-08-29 06:41

Couldn't figure out how to slow it down to match the challenge beat. Awesome idea, though!

jakatpemadi 2016-08-29 07:47

It's original, it's addicting for me. What engine do you use? Can you make it for another platform such as Android? Thanks.

flatgub 2016-08-29 08:58

Really cool idea, I loved the system and I had fun messing around in it but I got stuck on level 5 ><

samuelsousa 2016-08-29 11:02

Interesting idea! Had some trouble getting around the the first challenge then went into freestyle where it seem to really shine.

Looks very polished. Good job!

svyatozar 2016-08-29 13:02

Weird sounds, and I could not figure out how to slow down, all gears no matter size seem to be giving same rate of beats :-(

svyatozar 2016-08-29 13:03

oh, k I just missed the point that they can be stacked. Nice!

move127 2016-08-29 18:59

Very nice entry. I had a lot of fun with this. It could use some more instruments for a larger variety of sounds.

phi 2016-09-04 12:53

@jakatpemadi

I didn't use an engine for this one, just plain HTML5 and Dart. I think I'll have to rewrite a lot of the code anyway, so I should probably switch to a cross-platform framework... Thanks for the hint, I'll look into it! :)

ddrkirbyisq 2016-09-04 23:17

Innovation: This was a pretty cool concept! It was a little tricky to understand the gear ratio mechanics at first. I think most people's first instinct would be to try connecting small and large gears in series to affect the rate, instead of stacking differently-sized gears.
Fun: I feel like adding a bigger variety of instruments would have made things a lot more fun!
Theme: You did really well here! Definitely fit the theme, and your intro page helped tie it all together.
Graphics: Simple but it worked! I think it could be much better if you looked into some animations or particle effects to play whenever a sound is made.
Audio: As mentioned before, I think having some melodic instruments or other more interesting sounds would be pretty simple and would add a lot here! Also, the harp-like instrument was difficult to hear on laptop speakers. (I know, I know, I should be using my headphones)
Humor: N/A
Mood: I feel like your game was pretty minimalistic in terms of mood and theming. For a game jam I think this works well but to expand upon it it would be nice to have some backgrounds.
Overall: Pretty good job for an LD! I feel like being able to make more interesting sounds would add a lot here!

Congrats on finishing another game! I'd really appreciate it if you could leave some feedback on mine as well. You can find it at http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=7285

bobsleigh 2016-09-05 18:30

Really nice game, congratz!

I did to the lvl 5, after I stoped.