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Ghost Captor Sakura
Ghost Captor Sakura
By dixbit
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Humor | 646 | 2.59 | | |
| Innovation | 654 | 2.87 | | |
| Fun | 774 | 2.67 | | |
| Graphics | 781 | 2.72 | | |
| Mood | 797 | 2.64 | | |
| Overall | 850 | 2.80 | | |
| Theme | 878 | 2.71 | | |
| Coolness | 1383 | 47 | | |
Comments
karai17
2015-04-21 08:07
Clicked for the title, chuckled at the "Warning" screen. Game could have used some more feedback such as a timer. I was a bit confused why I was being possessed. Perhaps adding time for each picture captured could give you a more interesting goal?
murilo
2015-04-21 20:58
Interesting! It was nice how you could actually try to see where the ghost when next. One unfair problem i found was that sometimes the ghost would stand almost off screen making it very difficult to frame it. Good job, man!
Good use of the theme, and very interesting concept. It would have been cool to see the pictures that I took through the game.
alobker
2015-04-23 17:25
I basically just clicked everywhere in the screen and got a score of 25.
It's fun. I wish I could see the photos I took in the end.
oadt
2015-04-23 17:38
Funny idea (also funny intro screen :D) It took me a minute to understand how to see the girls
tanser
2015-04-24 18:06
Haha, the intro screen was just amazing.
syncxzoz
2015-04-25 13:58
too hard.. but nice..
It good at simple:) I played many time. Nice game.
ogniok
2015-04-29 08:39
The idea is pretty nice and those ghost have funny faces. Nice joke with ESRB :D
perecil
2015-05-05 17:44
Liked it, a bit hard though. I'd like to get more time each time I catch a ghost, to be able to get more lengthy games.