NOODLE FEELING by Magdev 2014-08-27T02:27:00
~ noodle
Foon → Ludum Dare Explorer → Users → Mr.
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Shine Vine | compo | 17 | ||||||||||
| 2015 | 32 | An Unconventional Weapon | Physics Mansion | jam | 601 | 3.11 | 3.11 | 3.17 | 3.56 | 3.29 | 2.56 | 3.29 | 26 | ||
| 2014 | 30 | Connected Worlds | Cosmos Kings | jam | 173 | 3.54 | 3.44 | 2.59 | 3.19 | 4.39 | 3.84 | 2.89 | 3.32 | 48 |
~ noodle
The stretchy hand is interesting and very fun to play with. It feels weird and unreliable to throw enemies at each other though. Needs more polish, but this surely has plenty of potential.
I was confused at first, but once I figured the game out I started have a fair amount of fun. Timing your actions and knowing when to block or attack is pretty satisfying.
With some polish I imagine that I might find myself playing this game along with the others that I typically do, especially if it were on a phone.
Very surreal. There doesn't seem to be any challenge to it, but I was playing just to see what would happen next and that's a good sign. It's cool to see that you used both themes.