FoonLudum Dare ExplorerLD33 → In the name of science!

In the name of science!

By pta2002

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CategoryRankScoreCount
Fun4643.14
Overall6633.05
Mood6672.94
Theme7473.14
Graphics7482.90
Innovation8592.55
Coolness157841

Comments

acerio 2015-08-25 09:26

Graphics could use work, but the game felt pretty solid, and it was very fun to play. Good work :D Still playing rn actually.

thepattybeast 2015-08-25 15:52

Fun game, with decant art the spawns were glitchy and spawned units in doors you also could be more clear on how to advance levels. it was very easy to get stuck trying to go through 1 wide gaps on level 3 also i would have preferred mouse aiming.

pizzaportal 2015-08-25 16:41

Great and fun game, there are a lot of bugs though.
I really like the player animations ^^

kaype 2015-08-25 19:46

I feel like the level graphics could've been better, but these animations and particle effects are top notch. :3

I got a score of 750 up until I died on my first try, then 1350 on my second try.

I've noticed that you can get through it very easily by just standing in the top right corner of the map, since it doesn't take long to learn where people spawn (there are only two locations)

perecil 2015-08-25 20:24

Nice game, overall. With a bit of sounds, and bugfixing it would become pretty solid. Am I the only one that thought about the hero being Hulk?

pta2002 2015-08-25 21:25

Hulk? Didn't think about it but sorta looks like it XD

tijn 2015-08-25 21:44

I managed to get your Python 2.7 version working on my Mac \o/

Good job on the game. It's a pretty fun concept. I wish there was sound though!

jezzamon 2015-08-30 05:53

Not a bad game, but not incredibly interesting. There wasn't anything particularly new about this game to distinguish from other similar ones.

The lack of sound did hurt this a lot though. Evening having simple sound effects makes a big difference. Try using something like sxfr (there are some links on the tools page) or searching freesound for some sound effects.

Good job in making a completed game though!

pta2002 2015-08-30 20:44

I did try to get some sounds done, but I didn't have time to get used to SFXR. I fnd it rather tricky to use.

volkoivan 2015-08-31 17:48

The game has a lot of bugs :(
Scientist teleporting through walls and blocked ways by soldiers for example
And I'm not really understand the door mechanics, how to open it?
But I liked your game, that was fun to play and I've got it to the 5th or 6th level I think

nassi 2015-08-31 17:51

The animations looked nice, but that's about it sadly. As already mentioned people were spawning inside walls and glitching all around the map. Also it was really hard to enter a corridor with a height/width of one tile.

el_cabaro 2015-09-05 03:21

Cool. Reminded me slightly of Robotron 3000. I'd be lying if I said the game wasn't incredibly buggy though. I did make it all the way to the end!

pta2002 2015-09-06 20:05

The bugs are being fixed. I need to make a new collision algorithm and I will upload. Maybe post-jam i don't know. Also, Ivan: Read the description. There it says doors are like spawners. You can't open them.