pickensincorporated 2015-08-25 16:54
Fun! Reminds me a lot of the Deathrun games in TF2 :)
Foon → Ludum Dare Explorer → LD33 → The Admin Of The Dungeon -In a MMORPG-
By datamosh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 86 | 3.78 | ||
| Theme | 165 | 3.92 | ||
| Overall | 167 | 3.68 | ||
| Fun | 272 | 3.42 | ||
| Humor | 274 | 3.29 | ||
| Graphics | 277 | 3.89 | ||
| Audio | 300 | 3.30 | ||
| Mood | 461 | 3.21 | ||
| Coolness | 1504 | 44 |
Fun! Reminds me a lot of the Deathrun games in TF2 :)
Nice and funny, nice classic visuals.
good game, very good concept!
I think i scored 25. It's nice that there's no game over if a level is failed.
I'm the worst player ever... Nice graphics, nice sound, nice mechanics but a nice score!!!
A great idea! It lacks a bit of balance I think, but it's a great work in 72h!
Fantastic idea, and love the character designs, although on most levels it seemed unclear if there was actually a way to win. Still had fun though.
@Pickens Inc. @bigbuggames @axoona @Mase @reiknight @Pierrec @cbstegman: THANKS! ^_^
Actually, the game mechanics were never really meant to be a puzzle. The idea is that the game would look "alive". The lever is the tool used to make the characters die as many times as possible, because doing so, somehow satisfies the monster that controls the server.
Well made game! really nice and wanted to see more! :)
hopefully can see something more complex!
Really great! One of the best I've seen (and definitely one of the most original).
I really love this sort of "behind-the-scenes" game. Good work.
Nice game. I loved the character designs.
The visuals were nice and oldschool and so was the music. The idea was quite innovative and at first I didn't get what I was supposed to do but then I realized it's all in the order you activate the traps. Overall, a very polished entry that has quite a bit more depth in its mechanics than most other LD games I have seen.
The concept is truly original and funny, and the realization matches it very nicely. Thing is, I had terrible difficulty to kill a single hero. It seemed to me they were super smart and the cooldown of my traps prevented me to be effective in any way! Sorry if I got it all wrong.
Found it pretty hard to actually kill anyone in most levels - and there was a brutally loud sound on starting the game that really freaked me out, I guess all the traps resetting on the first frame played their sounds at once or something? Nice concept though and cool art.
Nice puzzle game, I like the graphics and the music. The traps cooldowns are really a cool idea.
Pretty cool take on things! I liked it a lot!
Interesting take on the theme (love the chat section btw). ¡Vamos Argentina, che! (Abrazo desde Buenos Aires :))
Nice concept, really fun and challenging to play. The graphics and sound are quite nice, and set the mood for the game. I also really liked that the traps have cooldowns, adds to the challenge, and makes the game feel like a puzzler.
That was excellent! Would play a full version of that and could see myself getting totally addicted if it could be adapted for my phone :D
All the stars I can give. I really like this game, it's really hard though! Great work on mechanics, graphics, polish, the works. \o/
Best LD33 entry I've played so far, polished, clever, looks great, super job