FoonLudum Dare ExplorerLD39 → No Castle No Title

No Castle No Title

By sugiuro, E-cosmos, TearBOT and yzarcy

View on ldjam.com

CategoryRankScoreCount
Overall8412.4427
Fun7642.5227
Innovation8322.0827
Theme7872.6027

Comments

jajo 2017-08-01 14:33

Tried the lunatic difficulty. No regrets. The controls for shooting were a little counter-intuitive. Perhaps just having one button to shoot with, and have the projectile travel in the direction the player is facing. Best of luck :)

jajo 2017-08-01 14:33

Tried the lunatic difficulty. No regrets. The controls for shooting were a little counter-intuitive. Perhaps just having one button to shoot with, and have the projectile travel in the direction the player is facing. Best of luck :)

whiteninja 2017-08-01 15:03

Doesn't seem to work on my PC (windows)

roka-josh 2017-08-01 16:45

Generally fun as a small aracde game, the graphics and sounds leave a bit to be desired, but overall a great job. After playing the binding of Isaac for so long, I really struggled getting to grips with having shooting on WASD and movement on the arrow keys instead of vise visa like the TBOI, however I eventually got used to it and it allowed me to enjoy the game to the full potential.

e-jp 2017-08-01 17:09

Overall is good. Perhaps next time you make use of the mouse to target the enemy instead of using the WASD key as it seems very difficult to aim.

sugiuro 2017-08-01 18:26

@jajo Thanks for the feedback ! About the controls, I think doing 4 keys for firing in all directions allows the player to fire left while moving right for example, like in Binding Of Isaac.

@Whiteninja What is the problem on your PC ? We may have failed the deployment because of our inexperience : this is the first time we try to deploy a graphic application for other people than ourselves. We're sorry to know that it doesn't work for you, but if you tell us the problem, we'll try to fix it asap !

@roka-josh We should've used the same commands as TBOI, it was a mistake to not do so :/

@e-jp We first wanted to local multiplayer, so we put full-keyboard commands, that's why we didn't use the mouse ^^ But yeah, that may have been a better option for the LD version

narudgi 2017-08-02 14:11

funny but ye, I won't add more than the others. I have a question, what engine are you using ?

sugiuro 2017-08-02 15:25

@narudgi We used C++ and SFML library

kornel 2017-08-03 06:48

It's a nice little game. Kinda hard. It was nice character design. Unfortunately I had trouble with shooting and walking at the same time - something about pressing contradictory directions.

geckoo1337 2017-08-03 15:32

Pas mal du tout - pour des gars de chez Epitech :)

Nice little game with a neat aesthetic. I assume that it could be polished and improved with more time, but it is good enough. You should add mouse controls so as to target enemies. Well done ++

pedro-romero 2017-08-03 22:47

The game is nice but needs more polish. One point of improvement could be to enlarge the stage. it is too small and it quickly fills with enemies and bullets. Also, I suck at this game, the controls are the opposite than in the binding of Isaac and my muscle memory betrays me :joy:

besslaaneshi 2017-08-05 06:30

I think first that needs to be done it's change movement to wasd and attack to arrow :D but it's only my point of view. Second - is balance it. and again, it's only my point of view. :D Still good work done here. Good Job :)

spencerjp 2017-08-05 22:53

Is it even possible to win? This was pretty amusing albeit extremely difficult. Nice job, but I think the balance could use some work :P

ps I greatly appreciate the Linux build! Unfortunately I had to dualboot into windows to play everybody else's games, though.

sugiuro 2017-08-06 02:25

Thanks you all for your feedbacks ! We'll probably change the commands for the shoot/move in a future version