FoonLudum Dare ExplorerLD39 → The Rainy Day Protocol

The Rainy Day Protocol

By tad and quandtm

View on ldjam.com

CategoryRankScoreCount
Overall3823.4221
Fun5542.9421
Innovation5242.8921
Theme2643.7321
Graphics4173.5221

Comments

quemagalletas 2017-07-31 16:38

Not bad, but I am missing some feedback to the user here, some sounds or particles. Because I though that the game crashed but I was just without energy.

But the overall experience was good! :D

austinspafford 2017-08-01 06:48

"You took 6 days to escape." Alright!

Indeed, a nice amount of work done here. Some boops/beeps from [sfxr](http://www.drpetter.se/project_sfxr.html) would have helped quite a bit for understanding what's going on. :)

srolfe657 2017-08-05 02:30

Seems like an interesting idea but I didn't really understand what I was supposed to do. Went back, read the description and tried again and still didn't quite get it. Probably needs some in game UI to explain some of the steps even if it was just for one node.

caleb-reinagel 2017-08-05 08:10

It looked great. It had some really cool gameplay.

Two problems I encountered:

1: Not knowing what to do. I didn't realize until my 5th try what each of the different numbers at the top meant.(AI feel like knowing that you need 500/500 to win would be important.)

2: The fact that the Esc immediately ends the game can be a little frustrating since many people are used to make menus disappear with Esc.

Two other notes, I would give a little blurb of explanation for the upgrades. They were very confusing and in weird orders.(And I still really don't understand how the extra tanks beyond Extra tank 2 work.) Finally, I felt that pieces of the game that can't be used(at least as far as I am aware, see Experimental EMU) should probably be removed to make for a more polished experience.

ffs2309 2017-08-05 08:22

Nice game! I had a lot of fun playing the game even though at first I didn't quite get what I had to do. Still I think it is a pretty good result for a weekend. :)