FoonLudum Dare ExplorerLD46 → Spirit of the Forest

Spirit of the Forest

By podchasov

View on ldjam.com

CategoryRankScoreCount
Overall20353.1021
Fun18493.0021
Innovation14333.1821
Theme15133.5221
Mood18333.0020

Comments

poboy 2020-04-21 07:50

Neat little game. I think it may be good to have more visual/auditory feedback when things happen. But pretty ambitious for a jam game.

delph 2020-04-21 07:53

It took to figure out, but was quite a fun little game you could fall into a rhythm with. Enjoyed flying around and swapping between elements, figuring out routes to deal with enemies and try to restore the forest on your way. That said I never figured out what the totems actually did.

Some feedback of when your selected element is doing something (or not) would have made it easier to figure out (took me a while to figure out which trees I could restore or not because I wasn't sure it was doing anything), similarly UI feedback or info on the totems might have helped me figure out what they did!

Kaa! (that's me doing a bird impression).

tad 2020-04-21 15:50

Very cool game! A lot achieved for a game jam. Well done!

bebadboi 2020-04-21 17:43

Very fun once I got the hang of it. Having a minimap was a good design choice. The concept was great and so were the visuals. couldn't figure out how to extinguish tree fires

meowdy 2020-04-21 17:55

Pretty cool visuals, minimap was very helpful for someone directionally challenged like me, especially when the background is just a giant piece of cloud (which i really like though), Sound feedback would be nice to have when you kill enemies/get hit or literally anything. Good work!

adinimys 2020-04-21 18:06

Maybe it's an issue on my part but I couldn't find a way to extinguish the fire... For the ennemy I could use fire mode and stick to them so I tried water mode sticking to burning tree but it didn't work at all I think I'm missing something ? If you could explain to me what I was supposed to do, I'll retry it though :smile:

draelent 2020-04-21 22:13

The first try is pretty hard, but then you discover the minimap and it changes everything. the use of obelisks is pretty hard to understand also, since you must use water on obelisks to increase your fire damage for example. Seem a bit counter-intuitive and the player already has a lot of things to handle ! Great work for this Jam overall !

eduardogacn 2020-04-29 02:46

good game