FoonLudum Dare ExplorerLD55 → Weedwacker

Weedwacker

By Hieu, benjiehotwheels and Conan821

View on ldjam.com

CategoryRankScoreCount
Overall194.3435
Fun74.4235
Innovation894.0135
Theme2264.1235
Graphics914.4735
Humor3833.3930
Mood1044.1434

Comments

bender-biber 2024-04-16 00:25

The web version of the game does not seem to load.

cosmo8 2024-04-16 00:48

This is super cool! Really had a lot of fun with it for sure!

My one issue I had with it is that it's not really explained what all your constructs do? I had to experiment a bit to figure it out, and I couldn't figure out all of them. Had a little bugginess with the upgrade pads too.

Overall, incredibly unique take on the theme, and super satisfying! Nice job, you should be proud! ^^

thenakedmartian 2024-04-16 00:48

This is genius, really unique gameplay, loved the combination of tower defence with survivor-like elements, amazing effort well done!

ziggy 2024-04-16 09:56

Really cool idea for summoning constructions, amazing art style and very fun too play!

benjiehotwheels 2024-04-16 10:19

@cosmo8 thanks for playing! we wanted to make a more clearer tutorial about what the constructs do, but kind of ran out of time at the end sadly

suksu 2024-04-16 10:21

Gameplay was fun and unique, really liked it. There seemed to be a bug with the circle on the ground, where when I completed all the combos I couldn't press space to leave and I kept doing the combos into -1, -2 etc. Other than that was really nice game with cool visuals. Well done!

ecenizo 2024-04-16 15:14

Amazing super polished game! I really enjoyed the mechcanics and progression system. Great job! One of my faves so far

fishmasterino 2024-04-16 15:29

Super fun and polished game ! I got a bug a few times where a bot pushed me while I was completing combos and I couldn't exit, and when restarting the game it doesn't restart the number of combos you have to do

wbertrand 2024-04-16 17:27

Loved the art, and especially the lighting and effects from the constructs' attacks. Ran into one bug where I got knocked off the upgrade pad and couldn't un-interact with it. Would also love to have a way to view some more info about what each construct does, but it was fun to just summon them all and see what they did! Great job!

prcastro 2024-04-16 17:30

Hey! Great job at the game, really fun! My team also pursued the same idea of Helldivers/DDR command to summon but we ended up with a totally different game, which is amazing to see. The only criticism is that I kept the recipes menu opened the whole time so I could see it, wish it took less of a space. Otherwise, very polished, fun and beautiful game. Congrats!

eonarheim 2024-04-16 19:28

I'm addicted to this genre, very challenging take though! I love the additional challenge of using both hands to dodge and summon units!

fabula-rasa 2024-04-16 22:30

I really enjoyed this game! Quite addictive :wink: The whole experience feels polished and well-made. Controls feel good. There was no sound (music or sfx) - I'm not sure if that's a bug or there's just simply none.

The graphics are nice, clean and consistent, with a pleasant color scheme. What I lacked is some explanation of what different summons do. I guess I learned that by summoning, though. Trying to get rid of the bugs for long enough to do some upgrades was challenging, but not frustrating.

Very good work!

Screenshot_2.png

benjiehotwheels 2024-04-17 03:06

@fabula-rasa The web player actually starts the game muted! Glad you enjoyed the experience tho

hieu 2024-04-17 04:54

@bender-biber there is a new web version that is working now!

justcamh 2024-04-17 14:33

Fun game! I love how you needed lots of time to upgrade, so would need to setup lots of towers to protect you during that time. And the length of the combo was a great way to scale the difficulty! :heart:

https://www.twitch.tv/videos/2122044081

marleeeeeey 2024-04-17 16:38

Interesting game; I liked the summoning mechanics. However, I didn't quite understand what the summoned creatures that don't shoot actually do. They were killed so quickly that I didn't really grasp their purpose. It took me a while to realize that I had to turn the sound on separately, so I played half the game without sound. :) Good work; it turned out to be a great game.

cosmo8 2024-04-17 18:21

I hope you guys do something further with this concept, it'd be super cool to see this expanded more after the jam! It's waay too much fun of a prototype to stay as just a jam game! Probably my current favorite of the jam! ^^

battlecat 2024-04-17 19:11

Really cool game. I liked the idea of a mobile tower defense kinda thing.

hieu 2024-04-17 23:52

@cosmo8 you gonna make cry lol thank you so much. We have some ideas about where to take this but we still taking a break and see how it does after the jam. Thank you so much for playing and for your kind words, really made my day

emaigualmc2-art 2024-04-19 17:01

Incredible game! I found it very fun, the mechanics are really well implemented and used to improve the game feeling, the art is great, the pixel art, the lights and visual effects are beautiful. Great job!

nadia-pixel 2024-04-19 17:26

Survived for 248! Cool game! I really wanna play it again and again

crashmusashi 2024-04-21 09:25

Super fun game! Really liked the summoning mechanic. Some UI feedback on the health of your constructs would have been nice, but isn't a huge deal breaker. Thanks for the great entry. I really enjoyed this one! :)

s1l3jamal 2024-04-21 13:28

This was super fun, one of the best games I played this jam, feels like a complete game. Very nicely done

beebster-games 2024-04-21 13:44

@hieu

What an extremely fun game. Great implementation of the concept. So very well done. The particle animations were spot on.

The only thing that I would do differently, and this is maybe, is I would have a panel on the bottom like Diablo with 6 slots for spells. I would have a power ball on one side, and a health ball on the other. I had to keep looking up to see if I could summon a construct.

So, the power ball fills and then each construct on the bar lights up when it is available. You can use the mouse for 2 of the most used constructs.

You did very well.

rollcreators 2024-04-21 15:21

Good grapics and interesting gameplay) Good job!

hieu 2024-04-21 16:41

@beebster-games thanks for playing!, @benjiehotwheels made most of the particles though! The UI suggestion sounds pretty nice, we will consider it when we get back to development after the jam ends.

conduit 2024-04-26 04:00

I really liked this premise, gameplay was fun and engaging. The lack of sfx kinda took me out but the graphics more than made up for it. Great entry!

yanato 2024-04-30 12:47

Awesome game! But after 300+ seconds it started to lag :DScreenshot_2.png

jerem-watts 2024-04-30 19:34

Team Asian. What an incredible game you've made, and to have scrapped your work half way through is just fucking insane. You're all dripping wet with talent and I want to see so, so much more.

https://youtu.be/VCUxhjMzTW8