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Whacky Sally
Whacky Sally
By narudgi and RisuNiku
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 389 | 3.75 | 26 | |
| Fun | 436 | 3.58 | 26 | |
| Innovation | 525 | 3.41 | 25 | |
| Theme | 1086 | 2.60 | 25 | |
| Graphics | 71 | 4.47 | 26 | |
| Audio | 424 | 3.43 | 24 | |
| Mood | 459 | 3.65 | 25 | |
Comments
Cool game. I love the character design and the color palette used. Using the nails as a platform was really cool. The only issue I had with it was the hitbox seemed off and losing all your hearts sent you back to the start to do the puzzle solving all over again. Still a fantastic entry especially for the first attempt at Godot.
alpie
2023-10-02 23:44
Puzzle with very interesting mechanics, I had genuine fun playing it
npckc
2023-10-03 01:05
i like the art and the design of the character (cute star hair)! the controls were a little finicky at times (i'd think i'd be ok but get hit by a mole) but it plays very well overall
Character designs and models are awesome! I agree that the hitbox for losing your hearts seems a bit off and starting from the beginning of the game is rough, but nice job
Art was very nice, but the enemy hit boxes are little off.
vlad-r
2023-10-03 17:31
Took me a while to figure out how to use the nails! Pretty cool mechanic once I undestood it. Loved the graphics! Sound was also good!
This game looks _so_ nice!! awesome graphics and adorable character design!! There was one issue where it seemed like shaders were being compiled the first time you see a material though, which caused lag spikes whenever you saw a new graphic. This is a known and annoying issue with godot (and some other small time engines) but you can fix it by rendering an object with the material for each different shader being used in the scene, just for one frame at the beginning of the scene which forces the shaders to compile at the beginning. You can stick em behind a black quad with a "transparent" shader so the player doesn't see them flash before the game starts.
whirlguy
2023-10-03 17:36
Super appealing graphics! Hitboxes are a bit weird though. I'd love to see a more polished version of this <3
Very cool art ! Good job ! There is a strange problem with the collision Character design is so cool and there are interesting mechanics ! GG :D
fupi
2023-10-03 21:14
Awww yeah this was so fun!! I loved this game's whole vibe, the simple but fun puzzles, snappy animations and movement, all felt really nice. I have just one little note: found it kinda difficult to know if I was gonna get hit by a mole or not, their attack range feels way farther than it should be based on the animation. Maybe if the game's movement was grid-based, or the animation more exaggerated, it would be easier to see the attacks. A shame it was so short, really left me wanting more! Though that's completely understandable given the time constraint lol. Good job guys!!
Captura de tela 2023-10-03 181353.png
Excuse the sloppiness, and also the fact that she's literally pressing down on her foot...
narudgi
2023-10-04 06:21
@fupi thank you so much!! thank you.jpg
tankou
2023-10-04 17:41
Cool entry! I liked the artstyle and the animations. It looked pretty polished to me. The idea of using popping-up platforms instead of simple jump was a cool mechanic. Also the attacks felt good. I would have wished for a bigger hitbox for the sidewards slam, but mybe I just played clumsy. Nevertheless, all in all a cool game!
Short but sweet! Looks amazing. Was nice to see the character up close at the end too, I didn't notice all those details when zoomed out and facing away. Nicely animated with good sound effects and good music. Cool designs for the main character and the enemies! Was a bit annoying to have to restart the whole thing when you died but since it was so short it was fine. The seamless level transitions and the screen wipes with the circles were really slick!
risuniku
2023-10-04 20:58
Thank you very much for all the feedbacks, it really means a lot to us that you are taking the time to tell us about the points we should improve on! 🙏 @technonugget, thank you for the heads up, we didn't know about this issue! @fupi, thank you so much for the drawing, it really made my day ✨
I played this through, fun little game and great character design for sure. If i had any feedback it would be that the hitboxes seemed a little small sometimes- regardless, really nice work here :)
this is so cute!! the character modeling and animation is really well done and the designs overall for the characters are fantastic! nice work on the aesthetics of the game!! i felt like the collisions at times were inconsistent, or at least i didn't know exactly how i was getting hit? also, on the room where there were 6 moles lined up, when i would wide swing into one, it would push the next one further down and it wouldn't align with it's hole anymore. really nice job!!
padlynn
2023-10-07 21:06
The gameplay is really cool and the art is awesome, i love the design of the character ans ennemies ! :star:
mehul
2023-10-08 05:50
Love the charming character design and art! The animations are awesome and sell the weight of the hammer well.
pataya
2023-10-18 19:53
cute moles and cute anims i love it gg (godot gaming)