FoonLudum Dare ExplorerLD37 → Jade's Gauntlet

Jade's Gauntlet

By lukbebalduke

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CategoryRankScoreCount
Graphics234.43
Mood793.75
Audio883.56
Humor1073.29
Fun1143.65
Overall1633.59
Theme1813.89
Innovation3503.04
Coolness93845

Comments

joaovitorbf 2016-12-12 03:02

This game is very funny.

rscar 2016-12-12 16:57

I liked it! I agree with your need for more speed, and maybe a button to fast-forward the intro instructions would be nice. The art though! So great, I thought it was very well done, and look at those shadows.

zeoxo 2016-12-12 17:02

Very fun to play although movement is a little slow. 5/5

holgk 2016-12-12 17:09

Fantastic artwork. But for the next jam please keep in mind thet not everone uses a english keyboard layout. X and Z are not next to each other on my keyboard. French and german keyboard layouts are quite different than the english layout.

lukbebalduke 2016-12-12 17:58

Thanks for all the feedback! Just added a pos-compo version where you can skip the notes and play with other keys :)

nikitapash 2016-12-12 20:26

The artwork is very good for 48 hours

tomdeal 2016-12-13 15:33

The graphics are great! I might say, this is the biggest dwarf I have seen in a long time! :p The Zombie Hitbox could be a bit bigger when shot from above or below.

jungle 2016-12-13 15:42

Nice job! The artwork is really good! The game is funny and challenging. I agree that the movement may be faster.

hugofock 2016-12-13 16:00

Very nice graphics, arrow aiming is a little bit off though.

uliana-galich 2016-12-14 17:11

It's work look at wery good,

saiodin 2016-12-14 21:34

The artwork looks really great for the short amount of time. I feel the player character could be a bit faster, it feels a bit sluggish. Because the arrow pushes you back and the enemies walk to the side while that happens you have to reposition yourself most of the time. That combined seems to make it feel a bit odd.

t4u 2016-12-15 23:23

I liked the chain reaction as you cast your spell but the whole concept of kill X zombies with one shot wasn't the best one. Spell should recover over time instead of being pick up depended. Graphic was ok. Sounds of zombies were cool but sound of arrow was getting on my nerves. Arrows were useless. Traps on the floor were interesting.

aemiliu5 2016-12-16 01:28

More work should've been put into making the gameplay feel smooth and juicy. Movement is too slow and shooting mechanics aren't the best. I have to say the artwork is fantastic, though!

swingularity 2016-12-16 11:56

It's really fun, I found out that your attack doesnt work if you have your back against a wall. Good luck!

zee 2016-12-16 17:23

The concept of having each wave be a different challenge was a great one. It separated it from all the other wave based top down shooters the dare received. The music and announcer also were a nice touch. The animations could use some touch up, but overall, the graphics were very well done. I really liked the gem's effect.

The main problem I had was shooting up or down. If you're facing the monster in a straight line, you'll miss because the arrow shoots too much to the left or right. Meaning you have to re-position yourself after each shot, since the zombie also re-position itself to face you dead on. It became pretty tedious, especially since aiming left or right didn't have this problem.

Overall, despite it having only three waves, it was quite fun. Good job!

arputikos 2016-12-23 10:00

Very consistent game. I like it. Good animations and graphics. Keep going! One bug: When I press ESC it freezes.

ringlangmail-com 2017-01-02 17:56

I really like characters look (especially dwarf). Floor traps and not square level are good addition to rather simple gameplay. I would love to see more types of enemies! Nice work!