FoonLudum Dare ExplorerLD41 → Gardening Sim 2019

Gardening Sim 2019

By shp

View on ldjam.com

CategoryRankScoreCount
Overall1573.7034
Fun2743.3935
Innovation4473.1535
Theme3673.5635
Graphics664.0735
Audio1623.3735
Humor3892.4831
Mood134.1535

Comments

acoto87 2018-04-23 03:48

Really cool game. Well done. I play it for a while and enjoy it very much, the gardening thing and fighting the monsters. The graphics are very well done, and the sounds set the mood precisely. Great job!

stralor 2018-04-23 06:03

Incredible mood and nailed the theme. Your genres mixed well together, and you polished it enough to make it pleasant! Controls were a bit wonky, but it almost plays into that old RE vibe.

mazzletov 2018-04-23 15:48

Cool theme. I was shooting the slimy thing but couldnt manage to kill it. Maybe it's on purpose as bullets will just penetrate a slime without doing any harm?

Also rate/play my game if you want :smile:

temmy 2018-04-23 15:54

Res Evil gardening. Awesome.

bryan-coen 2018-04-23 16:39

Great game! I really like the feeling playing it, the animations are great. Very creative and enjoyable to play. Good work on this one.

rohan 2018-04-23 16:47

Good Graphics and responsive controls the only thing bugged me was i was unable to move while switching items and that killed me:( I think using of mouse to switch items would make fix that :) really Like the game tho it was Fun!!

petro-shoferystov 2018-04-23 17:42

"Intense", "Beautiful", "Amazing". Sir, you know how to intrigue :) And by the way you are totally right. For me it was really enjoyable playing process! And the engine used.. daaamn :) You are tough! GJ

jima 2018-04-23 20:14

Visuals are awesome and sounds are pretty good. I really liked this old games vibe like first silent hill or something similar. And the fact that you made it with quake engine is pretty neat.

But to the most constructive part. Shooting controls are not very convenient. You get used to them in first 5 minutes but it is still a bit frustrating. Levels at some point became really big and pretty empty and it is a bit boring to run all the way back to collect a pistol or medkit.

I actually completed half of the game when I realized that I have multiple inventory slots! To this point I was only using the first one. I think you should write something about slots in description.

shp 2018-04-24 14:08

@Jima Thanks for the feedback, updated description!! The aiming is a bit unpolished, my mistakes were making the hitbox of the enemies too small and also there's an offset to the right with where the bullets come from vs where you aim

sleepygrin 2018-04-24 15:14

Damn it's interesting seeing a game on this engine, i didn't know you can still make game on this, and good ones haha. I really like your game, it's polished and feels really great to play, and the art is cool. Really great entry.

talops 2018-04-24 15:42

Besides the way weapon switching works which isn't very handy when in a dire situation (I mixed up use/swap binds all the time when I had to confirm my pick), your game is bretty gud! Superb visuals for a compo game, fantastic mood and interesting concept!

zirrrus 2018-04-24 17:04

Cute style but an occasionally really quite creepy atmosphere. The item handling controls are a bit cumbersome but that only adds to the tension, I guess. Great entry!

scott-r-howell 2018-04-24 17:41

holy crap this actually gave me the willies while playing, damn good job on the monsters and on nailing that silent hill vibe, everything helps to nail down that horror vibe, the foreboding atmosphere, the objective requiring you to scour even knowing freaky blobs are hiding anywhere, the clunky swapping mechanics making combat a real struggle, good job, absolutely fantastic especially for a ludum dare, hot damn!

nikrod 2018-04-25 10:47

Alone in the Da..Garden khm khm :D damn these shadows, they're fast, good job!

randomphantom 2018-04-25 15:40

Cutting grass never felt so scary! Feels good to rely on the machete to dispense of the enemies. The fog effects lent a super creepy feel although sometimes it really obscured the action. The inventory system works well although I kept on muddling controls initially, but once I got the hang of it, it was great. The engine also looks really interesting. Was able to be best gardener ever. Cool entry!

shp 2018-04-25 15:41

@randomphantom you're also a beautiful person

theboss12 2018-04-25 15:48

Nice game...Changing weapon and trying to shoot is soo hard man...Otherwise great game to make in 48h

rillep 2018-04-25 15:54

Very nice game overall! But it was a bit too slow paced, the map could have been smaller or the run speed increased

fran-segura 2018-04-25 17:49

Nice use of the theme and retro survival horror vives, you nailed the mood! The map felt a little repetitive with the limited ammount of elements, but for a compo game the result is really good. Congrats!

wevel 2018-04-26 17:04

Cool game, I like the art. I think that it could do with there being a bit more ammo, also maybe the game should pause when you try to change weapon but make it a bit better.

vasco-freitas 2018-04-26 17:12

Cool game! My only annoyance is the method of changing weapons, it is a bit confusing and I died because I pressed the wrong button and selected the wrong item. The mood was great and it was a good idea to not say in the description what kind of game it actually is, it was good to be surprised :)

coldmoose 2018-04-26 17:23

Wow that is well polished! The inventory and item switching is the only thing needing a fix.

lum 2018-04-26 19:48

I loved the lo-fi 3D graphics. You really nailed a creepy mood with this one!

mrwillowb 2018-04-28 01:05

Wow I loved playing this game the graphics are top notch

lukbebalduke 2018-04-28 20:09

Great art style and concept!

The only thing I would like to suggest is approving the controls, I think that a lot of them could be simplified, for example, auto equip items when you have empty slots, instead of pressing X and then selecting an item you could use the mouse scroll or even the number key corresponding to the slot position.

Overall it is a solid entry, keep up the good work :)

wizcas 2018-04-29 05:19

Graphics are nice and I love how the atmosphere rendered. To finish the whole mechanics is difficult in 48 hours, not mention to the complete level designing. I do hope the character can move a little bit faster LOL

guckstift 2018-05-06 14:16

Love the gfx style and the mood that arises with the shadow and the sound effects, but somehow I think the controls need getting used to.