Ludum Crackers by CHRIStopher 2015-08-25T20:59:00
Very nice game! 5/5
Foon → Ludum Dare Explorer → Users → hifire
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Bafo Duel | jam | 2.66 | 2.33 | 3.00 | 4.00 | 2.12 | 2.66 | 3.00 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Basket BOOM | jam | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | ||||
| 2016 | 35 | Shapeshift | Cranest Tales - Origins | jam | 10 | |||||||||
| 2015 | 33 | You are the Monster | Cranest Tales | jam | 850 | 2.84 | 2.50 | 2.83 | 2.68 | 2.50 | 2.26 | 2.50 | 37 |
Very nice game! 5/5
The main objective was going be to get a high level, and then get against the other monsters to become the game boss. In the start, the best strategy is to lure the humans to the Syers(blue monsters) and help on defeating them, this will help you level up.
Man, this was just amazing!! Very good idea.
This is awesome, great job!
My head is spinning as I write this haha. A funny "twist" on a simple mechanic. I feel some of the earlier rotations go too fast and are somewhat harder than the final ones, but the game is already very hard as it is :)
Hey, @orlov-nikolay, thanks for playing. I don't know if it used to be a thing in other places, but here in Brazil it was very popular in the early 2000s.
@jk5000 I guess it can be a bit confusing, specially without a tutorial, but the skill check has two parts: you first need to hold the spacebar to determine the force of the hit, and then you must hit the key again when the arrows are in the green part of the bar.
@swynfel Yeah, during development I tried to think of ways of making sessions shorter with the card selection but didn't get to implement any in the end. About audio, yeah, I've got to stop leaving it for the last minute, half my jam games have no sound lol. Thanks for the feedback!
Got to $78 but couldn't progress further as well. The main mechanic is working well and, with some time put into the level, this could have been a nice Katamari-like with a theme twist.
Very cool. Controls feel a bit "floaty", it takes a lot of time to respond because of the velocity mechanic, but maybe that's what makes the game challenging. I couldn't make it past level 5 :)
Even without animations, the art on the character and some of the scenery is great! The gameplay is a bit simple but, for a first game, and in a short jam, that's a nice result!