dector 2012-08-31 16:29
Die quickly. Need time to upgrade (without monster's atack). Good music. It is close to game's mood. And sounds like some old-school game on NES :)
Foon → Ludum Dare Explorer → LD24 → LD24 Tower Defense
By ishav
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 170 | 3.00 | ||
| Overall | 414 | 2.91 | ||
| Fun | 482 | 2.59 | ||
| Graphics | 488 | 2.59 | ||
| Mood | 500 | 2.39 | ||
| Innovation | 607 | 2.27 | ||
| Coolness | 667 | 44 | ||
| Theme | 707 | 1.77 |
Die quickly. Need time to upgrade (without monster's atack). Good music. It is close to game's mood. And sounds like some old-school game on NES :)
Like the music. Some of my turrets didn't appear to be firing when I had a lot of them.
That's because i have a limit of 200 bullets on screen at once. I didn't have time for very much balancing or testing so I just picked 200 hoping it would be enough.
Solid! Pretty hard, but nice mechanics. You really have to be quick on your feet. I like the mechanic of having to aim your towers all to a single point - it's pretty different, and adds another dynamic to the game. Excellent work.
This game could have use more time in play testing. Placing more turrets until I hit the bullet max seemed to be a better strategy than upgrading.
Decent. Has issues because there are no rounds to spend time upgrading and because all towers are forced to shoot at a single point. You can't do any meaningful mazing with all of them shooting in the same place. Also, what does this have to do with evolution?
Too easy for me. But I like the idea of one target for turrets.
Interesting alternative tower defense game. The idea of having all towers aim at one target makes it rather different, but also seems to limit the available strategies to lining the enemies up on a single line. I am not sure it's a good idea to have the aliens get in the way of building. Much of the game then concentrates on avoiding alien interference while building.
All I had to do was build a bunch of turrets and aim them all at the spawn point and I was set for the rest of the game. Make more than one spawn location.
Seemed very hard at first, and then trivially easy after I got a certain setup. Nice music, and interesting take on the genre.