blushine 2013-12-17 03:16
Your link goes to the google drive webpage, not a direct download. Not a big deal, but kinda annoying. I clicked run.bat, but it just opens a console window and then it instantly closes.
Foon → Ludum Dare Explorer → LD28 → You only get Juan
By rynig
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1456 | 30 |
Your link goes to the google drive webpage, not a direct download. Not a big deal, but kinda annoying. I clicked run.bat, but it just opens a console window and then it instantly closes.
Started to lag noticeably by the time I got to the 5th wave right after taking this: http://i.imgur.com/BA6sMz8.png beforehand. Seems that the enemies all firing at once makes all the calculations for those projectiles happen at the same time, causing that spike at a fixed interval. Other than that, and the amusing warning at the start, the core mechanic grew on me and the movements and spawning of your minions seems good! I thought there was going to be an issue because for a while I was able to just cram them either (1) where the enemies were spawning or (2) in the little entryways to the top-right area, but then the opponents seemed to increase their spawn area, heh. I think you could certainly keep improving it if you felt motivated to! Oh, and a pause button would've helped a bit with all the frenetic movements, I could barely get a screencap in by the time it got hectic! :) (Final score of 105~)
BluShine: sorry! I didn't think about where to host it beforehand. It may be that you downloaded it before I reuploaded it compiled against java 1.6 instead of 1.7 (what I initially uploaded it as)
Twila: Yeah, I really didn't think the mechanics through that well, one think I particularly dislike is that once you have enough minions around the spawning areas, all enemies seem to die instantly. My collision detection is also O(n^2) right now too, it would be possible to use a quadtree and take that down to O(nlog(n)) if I had more time (and eliminate much of the lag)
seems there is a crashing bug that keeps it from running on my osx machine
You know, I like the idea of killing your enemies with zombies and using the parts to build more zombies. It's a unique take.
It's only connected to the theme by a pun, but I actually think that's funny so it gets a pass for that too.
No sound, though, and actually playing the game wasn't too interesting.
Nice concept! I'd like to see this fleshed out! I'd also like not to die in one hit... )':
Quirky and odd.
Nice! The first game I played this Dare and enjoyed it! (thou i did just start a moment ago). The mechanic is nice and interesting, and I love the fact that you start with 5 of everything, however absurd that is :D This does however look more like a game from the "You are the villain" theme, but still, you have my like.
Still can't make this work on Windows :(. I tried "java run.bat" and got an error "Could not find or load main class run.sh".
A pretty cool game concept. :) Even some basic pathfinding going on there, well done! I had an issue with the body parts getting stuck in walls which kinda ruined it for me. Good effort!
Pretty cool game!
I had fun playing, though I always died gathering parts, because enemies spawned right in my face :(
Besides that, I like the frankenstein gameplay :D
Good work.
P.S.: +1 for the pun in the title :P
There is a bug in the .sh script causing it not to work. It works if I enter this:
java -classpath .:./bin:./lib/lwjgl.jar:./lib/lwjgl_util.jar -Djava.library.path=./native/linux com.rynig.ld28.LD28
Great idea, and pretty fun game! The fact that you die instantly from one shot makes it a little random though. Could be great with some polishing.