FoonLudum Dare ExplorerLD24 → History of the black pixels

History of the black pixels

By kidanger

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CategoryRankScoreCount
Mood2492.88
Innovation2883.05
Theme3133.05
Graphics3273.05
Overall3333.05
Audio3952.33
Humor4491.86
Fun4502.65
Coolness61846

Comments

kirill 2012-08-27 12:36

Oh, a fellow pygamer! I'm trying to run and get a crash with this error:

Traceback (most recent call last):
File "main.py", line 176, in <module>
main()
File "main.py", line 160, in main
menu.draw(display)
File "/Users/kirill/Downloads/blackpixels/src/menu.py", line 83, in draw
surf = self.font.surface(t, state)
File "/Users/kirill/Downloads/blackpixels/src/tools.py", line 64, in surface
self.draw(surf, string, 0, 0, state, col)
File "/Users/kirill/Downloads/blackpixels/src/tools.py", line 52, in draw
img.set_palette_at(3, col)
pygame.error: Surface is not palettized


Check out my game - It's packaged with pyInstaller - hope it avoids platform incompatibilities like here.

sgehlich 2012-08-27 13:23

I can't get it to play on windows. Any instructions on how to play it would be quite helpful. Everything I get are Python source files.

bytegrove 2012-08-27 13:24

Yeah an installer or instructions on how to get the game running would be great! As far as I can tell from the screenshots it has a great art style. :)

kidanger 2012-08-27 13:37

Thanks for the report. I'm a bit surprised of this error. What version of pygame are you using ? (mine is pygame 1.9.1release).
I added a .convert(8) in the new version, can you please test it ? Could we use another way of communication to fix this ? (I'm on IRC, #ludumdare, or by mail if you want). Thanks.

kidanger 2012-08-27 14:47

I have made a windows executable, thanks to kirill.
I hope it will work. Tell me if it doesn't.

punga 2012-08-27 15:37

Game is fun but its buggy and I hate the giant window. (win32 verison DOES work ;) )

kidanger 2012-08-27 15:42

Yes, the big window size is a problem, but you can resize it. I prefer a game in which you can resize the window, than a game that forces you to 800x600.
Good to hear that the win32 works, thanks!

bytegrove 2012-08-27 16:18

Neat concept, the controls and physics are a little wonky though, making it a tad too hard. On one stage all the enemies gathered underneath the spawn portal and jumped around so I died instantly every time I spawned. :P
And as I wrote before; awesome art style! Nice work!

cacciatc 2012-08-27 16:19

Nice visual style. Interesting approach with # of pixels = health.

sheep 2012-08-27 17:06

Kudos for using Pygame!
Very nice platformer.
I know this is a theme thing, but the enemies were hard to recognize.

kidanger 2012-08-27 19:05

I've updated both archives, the "convert(8) fix" (which wasn't a fix, I think...) made the game goes slooow. I hope it's better now.

swinestudios 2012-08-28 02:58

Could not get it to run.

kyyrma 2012-08-28 20:19

Interesting platformer, but very difficult. Was there actually any way to consistently attack the enemies? Sometimes I devoured their pixels, but most of the time they took mine. The enemies killed me really fast! I didn't make it very far, because I kept getting killed..

jaj 2012-08-28 20:23

Nice game! I liked the more abstract take on the theme.

kmad 2012-08-28 20:28

Ran okay for me. Nice concept, I liked the idea of taking the pixels from other creatures to evolve your character. The levels were a little awkward to navigate at times but a solid entry overall.

gbellgames 2012-08-28 20:45

From what I understood, you jump above the enemies to "steal" their pixels.

kevincorrigan 2012-08-28 20:56

Nice game, I like the way you did this one.

bvanschooten 2012-08-29 16:37

Rarely do such large pixels look so good :-) I also like that the sounds are not sfxr. The game has an intruiging atmosphere. I did not figure out all the game rules, but I got stuck in a level with a lot of teleports and no way out.

csanyk 2012-09-01 16:43

Really couldn't tell what was going on, kept dying. The graphics are awesome, but a little too abstract to convey to me what I need to know in order to understand the game. What's an enemy? What's good for me? By the time I find out, it's too late.

tcstyle 2012-09-17 20:38

Very interesting aesthetics. I liked it.