CRUNCH!!! An Interplanetary Meal Trip by Ryusui 2015-08-25T04:38:00
I really like it! Everything comes together to create a fun and unique experience. Devouring a planet and watching everything fly everywhere is great.
Foon → Ludum Dare Explorer → Users → FZeroRacer
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | P-Type | jam | 870 | 2.81 | 3.04 | 3.42 | 3.37 | 2.74 | 2.31 | 2.29 | 2.65 | 51 |
I really like it! Everything comes together to create a fun and unique experience. Devouring a planet and watching everything fly everywhere is great.
I think this game has so much potential, I'd love to see what you could do with it.
This is the closest to a 5 star game that I have found, its simplicity makes this a game that is easy to play but at the same time challenging. The graphics work very well and I could see myself playing this on my tablet. It also includes a lot of room for expansion, as any good LD game should.
It looks great, plays OK outside of some bugs here and there. Where's the theme connection though?
It's not bad! I think it would be better if the slime was a little bit faster but the artwork is great and I love the mood set here.
It's a fun and well-designed game but...it's not really part of the theme. The theme could be anything in this case tacked on and it would still be the same game.
It's really hard for me to rate because the game is well done but the theme just isn't there.
It's a super, super good game. Incredibly polished and impressive, it really surprised me how much care was put not only into the design of the character's skillset but also the levels themselves.
My only complaint is that it doesn't really fit the 'theme'. It doesn't really feel monstrous and the writing is overwrought and forced. Other than that though, easily one of the best games I've played here.
It's fun and has a lot of potential. Just wish that there was at least one or two more enemy types to help break up the game flow a bit.
It's a good concept but it's just really slow at the start which hurts the game a lot.
Really tough AI made for a real challenge. Sadly I often felt more frustrated then happy because dash felt clunky and I didn't know when it had recharged. Also felt like pushing in the "ball" from the sides was the only real strategy.
It's OK, I just wish that there was more to do. Having a cooldown on each spell when there's not many spells is kinda lame.
I like it! Very stylish although the humans look more monstrous than you.
Overall a really fun game. Raising your skeletons and going to town is easy and works great, no real problems.
For such a simple game you clearly put a lot of thought into the attack. It feels highly polished and really has some good oomph behind it even without any sfx.
It's a fun game but the controls are definitely kinda broken. WSD worked fine, but A was mapped to Q instead.
Graphics are pretty good!
Lots of levels and really nicely polished. The only 'issue' is that it's a little bit on the easy side but considering the time constraints it's still a great game.
This was a super fun game. Great premise, funny sound effects, solid programming. I think this has been my favorite game yet. Kudos.