FoonLudum Dare ExplorerLD26 → Keep It Simple.

Keep It Simple.

By pixelmonkey

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CategoryRankScoreCount
Fun2613.33
Overall3163.42
Graphics4773.13
Audio5742.68
Theme7593.33
Innovation10512.38
Coolness168932

Comments

SuperlevelSebastian 2013-04-28 14:05

Pretty nice idea!

perry 2013-04-29 03:57

Really polished, looks, feels and plays fantastically. I keep coming back to this one to play again. Really difficult as it goes on. I love the ricochet potatoes.

omaromeir 2013-04-29 11:40

I loved it, the power-ups at the beginning are a nice touch. A bit difficult though :p.

johnnysix 2013-04-29 22:20

Liked the style of the graphics and sound, though the options were maybe a little unnecessary and extraneous given the minimal premise. A hold and shoot would be good too, rapid fire clicking LMB got tiring after a while.

pansapiens 2013-04-30 06:55

This has a unique sort of feel for a dual-stick shooter. Love the explosion visual effects and the bigass score display. Nice idea allowing different ship features at the cost of multiplier - no idea if it's actually balanced (I seemed to do best with just shields+speed) but theoretically it could be a good way to allow players to adapt the game to their play style and compete on the same leaderboard.

dvdking 2013-04-30 10:50

I liked upgrade system. I wish there was music, it would be way more dynamic.

chowdy 2013-05-01 21:50

Fun game with a really great feel. I had to keep playing until I topped the high scores :)

cheshyr 2013-05-03 05:10

I like the upgrade/score tradeoff idea.

monxcleyrproductions 2013-05-03 05:20

Awesome game. Tying upgrades to a score multiplier was a great idea, although it could likely do with some balance tweaks. The visuals were simple but effective. The view distance could maybe be brought back a bit, and I imagine there's not much replay value after you try out the different upgrade combinations. But the core is solid, great job!

bvanschooten 2013-05-04 00:16

Nice game. I like the idea of choosing between upgrades and score. This would probably benefit from a more complex upgrade system. I preferred more bullets and shields.

blennosoftgames 2013-05-04 04:10

Very retro, and very solid. The ship-improvements at the expense of score multipliers is a cool addition too. Nice work!

turbodindon 2013-05-20 13:59

Mawaha! This is great great great, so fun!
Nice the hidden potato bullet.^^

- SEPHY (@sephyka)

- SEPHY (@sephyka)

seconddimension 2013-05-20 15:08

Solid shooter mechanics, I like the risk/reward thing with the loadout affecting the multiplier