Foon → Ludum Dare Explorer → Users → fatsopanda
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Make Coffee the Hard Way | jam | |||||||||||
| 2016 | 35 | Shapeshift | Shift and Catch 'em | jam | 751 | 3.00 | 3.12 | 2.24 | 3.32 | 4.00 | 3.21 | 2.91 | 2.86 | 50 |
This game was slightly confusing so I just ended up picking up floating tiles and shooting at things. I liked how the levels changed though, but it felt a bit that there was no meaning behind in the game. The music fits well on this one. Overall it's a fun little game.
Loved how the game looks and sounds like. The idea is about a serious subject, but with some added dark humour in it. Not that much related to the theme, though.
Loved the mood in this game. Nice and relaxed :) Was hoping for mouse controls because I tend to use the wrong key now and then. Also there's currently no way to restart a level if you made a mistake.
It's an interesting idea for a game, but requires a lot of things to get fixed. The controls felt a bit too unresponsive and the fighting felt more or less glitchy without any feedback. I think with little extra work this can be turned out to something nice :)
It's a nice small game. A bit too difficult from the beginning.
The camera was a bit too shaky and the point of the game felt confusing. It was still fun though :)
The game looks great and the browser version is very playable. Overall the game felt fun and the constant little panic mode made me excited to try out for more.
I can feel that the game had a nice idea behind it, but unfortunately I was left a bit with confusion at first because there was no feedback if you were doing things right or wrong. Overall a nice idea though! :)
Took a bit of time to understand what's going on. After that the game was challenging every play time and wants you to try out more. Unfortunately it does get a bit boring after a short time. Sometimes it feels the space is a tad too tight and you can just avoid things by luck. Still a nice game though!
Very cool and playful idea.
A fun idea, but the game felt a bit too rushed in the end (camera going through the walls etc). I'd see something coming out of this with a bit of added extra work :)
Lot of great humour and an amazing amount of content for a jam game :)
Nice feel on the game! The web browser version worked really slowly sometimes for me (OSX/Firefox).
Took a few tries to understand what's going on. After that it started to go smoothly. A fun game! :)
A nice and an expandable idea definitely. You always want to try more.
A cute local multiplayer game! :)
I couldn't get any farther from the first button as it didn't appear to work. Still, if this engine was started from a scratch for the jam, this is already great. Hope to see more of the dev progress!
A very nice game overall. I like the graphics and the idea a lot. The gameplay felt sometimes a bit too slow to me and the game itself was quite hard. Still, a great idea and a great usage of the theme!
A fun game!
Thanks for the feedback folks! :) I've updated the Web player link accordingly.
This is our 2nd game jam game and we wanted to keep the scope of the game small but juiced up. The end result is a bit chaotic, but that's also how we sort of wanted it to be; a simple shooter with Ivdza's sweet graphics and flashy things happening on the screen. Overall we're satisfied with the game itself taking in consideration how late we started the jam (Saturday late afternoon) and the fact that I had to go to work on Monday between jamming :)
This game fits great for the theme :) I had fun playing it, but the difficulty curve is definitely high. Takes time to learn it.
The game looks, sounds and feels really great. It's a nice little game with potential to be developed further :)