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Phylactery
Phylactery
By nightshadow0
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 63 | | |
| Audio | 213 | 3.26 | | |
| Innovation | 329 | 3.22 | | |
| Theme | 431 | 3.45 | | |
| Overall | 472 | 3.12 | | |
| Mood | 489 | 2.97 | | |
| Fun | 500 | 2.97 | | |
| Humor | 617 | 2.35 | | |
| Graphics | 727 | 2.55 | | |
Comments
Couldn't run the game. I receive this message (using OSX and Safari):
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
SyntaxError: Unexpected token '<'
Having the same issue being unable to play. Will come back later and try again.
im-oab
2015-08-24 08:08
Can't play.
uthamon
2015-08-24 09:27
I also can't play it, but I will definetely come back here later because description got me interested.
Sorry guys, i screwed up the html file. Should work now, and should auto-focus when clicked on. Thanks for letting me know!
Good graphics, fun to play. I found the multi-stage gameplay structure pretty interesting. Wish there were more features!
The music and story bits were very cool. I couldn't quite figure out the objective. Eventually I realized I had to try to build walls to keep the knights away, but still couldn't figure out how to win. Still, pretty fun and well done.
Interesting concept! I couldn't manage to beat it, but it was fun! It felt like building blockades didn't help me much as knights kept spawning and they seemed to destroy them in fewer turns than it took me to build them.
tmalicet
2015-08-24 18:51
There is a lot of work here but I couldn't really get the objective.
The camera is really jolting.
Thanks for the feedback so far guys, i probably didn't make this clear enough, but you have to make your zombie interact with the glowing coffin by pressing up against it.
big-cow
2015-08-25 19:09
Pretty original mechanics, neat puzzle element.
jacic
2015-08-25 19:12
Nice idea, and pretty fun to play! :)
Really nice soundtrack!
It's a good concept, definitely worth expanding on post jam. I'd work on trying to make it clearer what do to and how to do it, as I had a bit of trouble working it out at first.
scumbly
2015-08-27 20:56
Nice entry! Would have loved to have a way to keep a mini-map in the corner during regular play
So unique. Make an awesome post compo version, update the graphics and such!
bradur
2015-08-28 15:55
Very confusing! This game had lots of work put into it, since it had so much different things going on. The story was interesting, but because it was hard to see what the main goal was, it suffered from it. Good job on implementing so much in such a short timeframe, though!
samreid
2015-08-29 14:09
Nice work, keep it up! Great premise.
Good concept. I couldn't get blockades to work, so I felt like I was missing out on part of the game. I still had fun and I'm impressed with this after only 48 hours.
Neat game. I included it in part 12 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/mbmK1PaRvAU
jezzamon
2015-08-31 22:03
Windows build? I run chrome so I can't play the web one.
It took a really long time to load, but it was worth it because I played for several rounds and had fun. I spent most my time in the map move, moving while zoomed out. Had a little trouble figuring out the controls – clicking the build button closed the window instead of building as expected. But other than that, it's pretty polished for 48 hours! Great music. Congrats on finishing!
jezzamon
2015-08-31 22:07
Oh jokes it's because I had disabled hardware acceleration. I'll be back to play this soon :)
solkar
2015-09-03 11:56
Cannot play
Really fun concept. Music is great, very fitting, made me feel like a lich. Keep expanding the game! -oTIs
tanjent
2015-09-05 19:23
Outstanding music, best tune in this LD by far!
jezzamon
2015-09-07 21:57
I like the text in this game :)
I had difficulty getting more than two minions to the tomb. But I managed to beat the game once on my fourth or fifth try, once I figured out how to get rid of knights without dying as the lich. I'm a little unsure how to use the barricades properly, seeing as they take a lot longer to build than to destroy. Seems like if I built them I would be wasting my time as the knights would just catch up.
I think the graphics could use a little bit of work. A nicer palette would've made a bit of a difference I think.
This game was fun! I'm glad I stuck through to beat it!
I really like this. It has a great premise, decent music and audio, good execution and innovative mechanics.
Thanks for playing and rating, everyone!