Original idea with great hand-drawn graphics. Took me ages to realise it was spacebar to move, and then I was pressing keys at random for shapeshifting - rarely the right shape.
Great entry, and I think proves everybody on here has poor memory skills haha
Nice simple graphics and the water physics is ace. Shifting and movement was nice and smooth. The use of mana was a nice touch to limit how much you could use a form.
Nice fun and pretty game. Shapeshift was present with the werewolf at the end so ticked the boxes. Combat seemed a little buggy where enemies would die without me attacking.
Elegant simple graphics and a nice mechanic. Perhaps a 3-lives rule or something would help so you didnt have to start from 3 again each time you lose :)
Nicely done, I've always had a back-of-the-mind idea for a shapeshifting dungeon. Shame you couldnt get it completed, but whats there is a great base for a game :) I hope you keep working on it post-jam!
Definitely confused as to what/how I should be doing. I can shift into the ghost and move above the screen, then move right for a long time....nothing else?
Music sounded nicely eerie to fit the style of the game.
Nicely built and a good idea with switching of worlds. The background music is a little harsh and repetitive if you die often (like me). Semi-unresponsive jump made for annoying gameplay.
Would work well as a procedural generated infinite runner.
Nice rockin' tunes to blast to, and a fun looking blaster you made there. I like the procedural design to double up on the shapeshift idea too.
I think your lack of global illumination made seeing the colours (red eyes, med pack etc) difficult until nearby (with the torch) and made it all look "too" grey. Otherwise, very nice effort :)
Fun concept spoilt by a few game breaking bugs. Camera often makes it impossible to see when in object mode and the camera isn't in the same direction when you sift back to human form.
Other than the bugs the models and game mechanics are great.
Nice and fun little game. Couldnt find the 59th electron but was great fun regardless. Agreed that the transformation took a little longer than desired but not a game breaker.
Really fun and innovative concept. Love the shifting of animal parts and how smoothly it all works. I struggle with the ears but get there eventually. Catchy background music and adorable little pets. :)
Nice shifting of the level, and good usage of timing as well as forward planning to beat the levels. Nice calming music too to counter the stress of many spikes.
Origami for the win! Unbelievable how we had such very similar ideas.. your graphics are much more beautiful than mine, and you actually have sound too, so I think you win haha.
I see what people mean about the controls though, quite tricky to control the fox at times.
Really good concept with the controlling of the dungeon itself. My only criticism is that the controls are very sensitive which makes positioning the guns awkward.
Almost plays like a "build it in the arena" robot wars. A cool little concept that could make for a great online arena game. Smooth simplistic graphics which work well with the geometry theme and a nice background tune thats not too in your face.
Fun little game, but unfortunately is that - very little.
the shape shifting to fit through different games works nicely, but the character alignment and camera movement let it down a little (had to push against a wall to line up the last level).
Took a while to get what I was doing, by which time the enemies were coming at me pretty hard.
Could do with a chance to read what each upgrade does in some pause mode maybe? Also had to fumble around to figure out how to upgrade my totem to be able to add a 2nd animal head.
Surprisingly addictive considering how basic it is.
The rats seem to be unstoppable in level 4, but that could just be me not using the Freeze as often as I should?
Controls are well responsive, but the hitbox of the obstacles is unforgiving - trying to make those quick dashes for snacks can end you very quickly. I feel it may be better that the obstacles reduce your distance from the rats rather than instand death? But that's just me.
The concept is interesting, if at first a little confusing. Once I got the hang of what I should be doing (knocking the shapes towards their shaped tiles on the floor) it was a lot more enjoyable.
Basic yet charming graphics, and physics which worked and made sense. Plays a lot like breakout, so once you've nailed the angles you can get the shapes where you want..if it weren't for the shooty things adding the right level of challenge.
Nice music, and an all-round fun little game. Controls are a little unresponsive regarding the size shifting and jumping, and the WASD is hard to interpret once the camera spins around.
I god stuck at the start of Tutorial 2 as after I shifted bigger and broke the wall, if i tried to move past the wall ever I would die inexplicably.
A nice concept that has a lot of potential for a great puzzle-platformer.
Did't try the Runner as, as you say, it wasn't part of the theme.
LD35 — Shapeshift (37)
Selkie by nickavv 2016-05-02T10:27:00
Slow/sluggish movement and the seal has an awful turning circle.
Other than that, its great. Nice fun little concept, good use of the theme, and the textures are amazing. The water and the sea bed look ace.
Sneaky Purple by bigbuggames 2016-04-26T19:13:00
Original idea with great hand-drawn graphics. Took me ages to realise it was spacebar to move, and then I was pressing keys at random for shapeshifting - rarely the right shape.
Great entry, and I think proves everybody on here has poor memory skills haha
Shifter by CoderJoe 2016-04-26T06:45:00
Nice simple graphics and the water physics is ace.
Shifting and movement was nice and smooth. The use of mana was a nice touch to limit how much you could use a form.
SHAPE.SHIFT() by Xanjos 2016-04-26T06:40:00
Damn thats hard! Struggle to line the shapes up myself, but the game runs nice and smoothly.
Cool neoney graphics too.
Shifter by sP0CkEr2 2016-04-25T00:07:00
Fun little game. Difficulty curve is a little slow, but introduces new shapes/colours well (not information overload like some submissions).
Good job
Bloodbearer by emielboven 2016-04-24T23:57:00
Nice fun and pretty game. Shapeshift was present with the werewolf at the end so ticked the boxes.
Combat seemed a little buggy where enemies would die without me attacking.
Beat the boss but had nowhere to go from there.
Poly-go-on by A.W. Apps 2016-04-24T23:46:00
Elegant simple graphics and a nice mechanic. Perhaps a 3-lives rule or something would help so you didnt have to start from 3 again each time you lose :)
Labyrinth by milgar 2016-04-24T23:41:00
Nicely done, I've always had a back-of-the-mind idea for a shapeshifting dungeon.
Shame you couldnt get it completed, but whats there is a great base for a game :) I hope you keep working on it post-jam!
The Cloak-ed Man by TinyHugger 2016-04-24T19:42:00
Definitely confused as to what/how I should be doing. I can shift into the ghost and move above the screen, then move right for a long time....nothing else?
Music sounded nicely eerie to fit the style of the game.
Heavenly Hell by luckyy 2016-04-24T19:36:00
Nicely built and a good idea with switching of worlds. The background music is a little harsh and repetitive if you die often (like me). Semi-unresponsive jump made for annoying gameplay.
Would work well as a procedural generated infinite runner.
Ultra Space Sim 2k16 by telmore 2016-04-24T19:31:00
Nice pixel art and a good ship building idea. A real shame you were unable to complete it.
MazeEffect by AnMorfeusz 2016-04-24T19:25:00
Nice rockin' tunes to blast to, and a fun looking blaster you made there. I like the procedural design to double up on the shapeshift idea too.
I think your lack of global illumination made seeing the colours (red eyes, med pack etc) difficult until nearby (with the torch) and made it all look "too" grey. Otherwise, very nice effort :)
Everyday Item Man by GrowthRateOmega 2016-04-24T19:10:00
Fun concept spoilt by a few game breaking bugs. Camera often makes it impossible to see when in object mode and the camera isn't in the same direction when you sift back to human form.
Other than the bugs the models and game mechanics are great.
Shieft by nicso 2016-04-24T18:12:00
Fantastic! Only shame is it was so short :(
Amazing concept and it all works so well - could easily become a hit with more levels.
10/10
Aether Crypt by Tselmek 2016-04-24T13:25:00
Nice and fun little game. Couldnt find the 59th electron but was great fun regardless.
Agreed that the transformation took a little longer than desired but not a game breaker.
Generations by Rother Games 2016-04-24T13:15:00
Nice hand drawn graphics and a nice use of the theme.
Spy Game by magzh 2016-04-24T13:04:00
Really nice concept, a real shame you were unable to complete it.
Elegant simple graphics were charming too.
Miss Turner's Magical Pet Swap Shop by Rose 2016-04-23T19:13:00
Really fun and innovative concept. Love the shifting of animal parts and how smoothly it all works. I struggle with the ears but get there eventually.
Catchy background music and adorable little pets. :)
Robot Snake by eduardogacn 2016-04-22T07:53:00
Very nice mechanic, original and very fun.
Difficulty progress is smooth and the graphics are elegant.
This could become a mobile hit.
Good job :)
Phase Shift by Allthebees 2016-04-22T00:06:00
Nice shifting of the level, and good usage of timing as well as forward planning to beat the levels. Nice calming music too to counter the stress of many spikes.
Reconfigure by wg_phancock 2016-04-21T23:54:00
Really nice fast-paced and fun game. cool pixelly graphics and fitting sound effects and music. Overall, very nice :)
Origami by muraisama 2016-04-21T23:46:00
Origami for the win!
Unbelievable how we had such very similar ideas.. your graphics are much more beautiful than mine, and you actually have sound too, so I think you win haha.
I see what people mean about the controls though, quite tricky to control the fox at times.
Great job :)
Trial of Sacrifice by LoHii 2016-04-20T19:26:00
Couldnt figure out how to beat the boss, shots to the "target" didnt seem to reduce the blue (?) bar.
Good attack patterns to avoid though and nice graphics and audio.
Pasowix's Magical Shapeshifting Workshop by glaze_96 2016-04-20T18:51:00
Absolute comedy genius! And the male chicken part got me at first haha!
Love the whole transforming logic with semi-tedious links to the items requested. Very good job.
Saving Steve by Exolun 2016-04-20T17:58:00
Really good concept with the controlling of the dungeon itself. My only criticism is that the controls are very sensitive which makes positioning the guns awkward.
Squarcle by bagface 2016-04-19T12:23:00
Crazily addictive. A great selection of challenges across the levels. Good job!
Hexagon Battle by jerryzhao 2016-04-19T06:33:00
Almost plays like a "build it in the arena" robot wars. A cool little concept that could make for a great online arena game. Smooth simplistic graphics which work well with the geometry theme and a nice background tune thats not too in your face.
Good work.
VHS WARS by goodbadokay 2016-04-19T06:29:00
Love the VHS effect to display health, despite not understanding what was happening the first time haha.
Fun and actiony, and I like that you've included a high score table in there.
Space Cows from Taurus by goffmog 2016-04-18T20:28:00
There's no metamorphosing mechanic xD
I jest - shifting of a shape (in this case a green cubish shape of cow) is adequate for me.
Beautiful world and colour scheme, love the random generated world and humourous loading screen.
Agreed that the turning is very very sensitive, but other than that controls well.
Very nice work :)
SizeBlock by MrMegawatts 2016-04-18T20:12:00
Fun little game, but unfortunately is that - very little.
the shape shifting to fit through different games works nicely, but the character alignment and camera movement let it down a little (had to push against a wall to line up the last level).
Totemham by WallenJenkins 2016-04-18T20:03:00
Took a while to get what I was doing, by which time the enemies were coming at me pretty hard.
Could do with a chance to read what each upgrade does in some pause mode maybe? Also had to fumble around to figure out how to upgrade my totem to be able to add a 2nd animal head.
Good concept with nice stat calculations.
GattoMagico by tanis 2016-04-18T19:11:00
Surprisingly addictive considering how basic it is.
The rats seem to be unstoppable in level 4, but that could just be me not using the Freeze as often as I should?
Controls are well responsive, but the hitbox of the obstacles is unforgiving - trying to make those quick dashes for snacks can end you very quickly. I feel it may be better that the obstacles reduce your distance from the rats rather than instand death? But that's just me.
A nice and entertaining game. 3 thumbs up.
Shapeless Island by tanjent 2016-04-18T19:02:00
The concept is interesting, if at first a little confusing. Once I got the hang of what I should be doing (knocking the shapes towards their shaped tiles on the floor) it was a lot more enjoyable.
Basic yet charming graphics, and physics which worked and made sense. Plays a lot like breakout, so once you've nailed the angles you can get the shapes where you want..if it weren't for the shooty things adding the right level of challenge.
HEXCORP- The Shape People by Nebulaic Toaster 2016-04-18T18:48:00
Genius - loved the twist at the end - very clever. Wish I could drink my coffee though :(
Good level of humour throughout, and somehow addictive - I wanted to buy more for my desk!
Good work indeed.
Spinstar by Gamepopper 2016-04-18T18:23:00
Love it. If you could port to mobile you'd have an instant hit!
My disappointing lack of skill meant that even Easy proved a bit too tricky for me, and Hard was both nerve racking and hilariously difficult.
Nice 8-bit music and sound to go with it, which nicely compliments the graphics style.
Good job - and glad you fixed the web version for people :)
Sumo Shape Shifters by brainybeard 2016-04-18T18:17:00
Hilarious voice acting by 'the beard' and I love the guitaring on the home screen.
Little disappointed it needs 4 players as it's hard to properly try on my tod, but you can't be expected to program AI in a weekend...
Impossible to stop if heading full pelt at somebody, but that's my only concern with the controls.
Amusing character names, and voice over work had me chuckling. Good work - I just wish I had friends to play against :'(
Particle Shift by ccglp 2016-04-18T17:35:00
Nice music, and an all-round fun little game.
Controls are a little unresponsive regarding the size shifting and jumping, and the WASD is hard to interpret once the camera spins around.
I god stuck at the start of Tutorial 2 as after I shifted bigger and broke the wall, if i tried to move past the wall ever I would die inexplicably.
A nice concept that has a lot of potential for a great puzzle-platformer.
Did't try the Runner as, as you say, it wasn't part of the theme.
Good job :)