FoonLudum Dare ExplorerLD26 → Mini danmaku

Mini danmaku

By cogcomp

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CategoryRankScoreCount
Coolness1100
Audio4432.88
Fun8072.71
Graphics8302.68
Overall8732.88
Theme9013.17
Mood9452.48
Humor10011.59
Innovation10292.42

Comments

cogcomp 2013-04-28 14:06

Uploaded a walkthrough video:
http://www.youtube.com/watch?v=MEuo6il1Xi0&feature=youtu.be

dedhedzed 2013-04-29 03:15

This is fantastic. It feels like an entire genre distilled into its basic form. Very, very clever. My only criticism is that it feels like a couple of the enemies' patterns are literally unavoidable.

fenriswolf 2013-04-29 17:32

Great game! It is a blast to play. I thought that it was a little hard, and found that I had to take damage in order to deal damage (although maybe that's the point!). I found that almost every enemy I could kill by just sitting at the bottom of the screen without moving. And the last guy seems incredibly tough. I couldn't kill it. Great game though, really really fun.

tcstyle 2013-04-29 17:44

Bullethell!
Nice soundtrack. And only boss enemies. Great!

spacechase0 2013-04-29 17:45

It's a little hard to play on a Mac laptop (probably because of how the clicking works), but it was still pretty fun. I only got to level 5 or 6 though.

neight 2013-04-29 17:46

Always loved shmups but hate bullet hells. Great sound though.

andrew-2 2013-04-29 17:46

The hitbox seems as big as the entire ship, which is itself larger than the space between the bullets. I think I'm missing something vital.

kewry 2013-04-29 18:03

Hard game which fits the theme nicely

ataxkt 2013-04-29 19:05

Good fun! My only complaint is that the gaps between bullets is often too small for you to fit through.

cahman 2013-04-29 20:40

This game is pretty sweet! Although, after watching the walkthrough, I can see that my attempts to win with the keyboard were futile.

vladimirdlc 2013-04-29 21:01

For when the unharm walkthrough? :P

stqn 2013-04-29 21:02

Nice, though not really my type of game. Based on the video it seems to me that the collision shape is not centered exactly on the ship.

patrik 2013-05-01 14:02

You really got the patterns right. Good job!

icecliff 2013-05-01 15:45

Nice but I had a lot of trouble on what I was supposed to do! :(

daniel2357 2013-05-01 15:47

The barrage makes very nice shapes. The game is pretty hard .
In overall a very nice game.

er_dos 2013-05-01 15:57

The enemy patterns are really cool!

netmute 2013-05-01 20:43

AAAAAH THERE ARE SO MANY

ltyrosine 2013-05-02 03:50

Nice bullet hell here. Liked it, nice job.

zombierockparty 2013-05-02 19:57

Loved the music and the bullet patterns!!

prelucid 2013-05-04 18:09

Too hard for me man, but AWESOME game nonetheless.

ohsqueezy 2013-05-07 09:20

Enemy 1 is a great way to initialize the game. Visually interesting bullet patterns!

lotusgame 2013-05-07 14:44

Nice game. Patterns are too repetitive, and some patterns are impossible to avoid.. so i did not have too much fun. Good job anyway ;)

snakeeater 2013-05-12 12:21

As somebody already said, some patterns are impossible to avoid, which makes the game a bit unfair. Having a 1 pixel hitbox for the ship would have improved the experience a lot i think

xanjos 2013-05-12 15:20

Nice minimalistic take on the bullet hell genre. The bullet patterns are actually quite pretty to look at.

dalbinblue 2013-05-12 15:29

Quite challenging as it should be for a bullet hell; got about two-thirds through the enemies. There was at least one pattern that was impossible to dodge, which is not good for a bullet hell game, and the collision box felt very large (most bullet-hells I've seen usually have a tiny hit box). Despite the music being very basic I did get into it.

monxcleyrproductions 2013-05-12 15:44

Exactly what it is marketed as. I would change the ship to lock to the mouses position, or hide the mouse (if possible). I found myself looking at the mouse sometimes instead of the ship.

dr_soda 2013-05-12 23:33

I feel like it's a little too easy to cheat since you can just hide offscreen, but it's still a neat game. I like it! You definitely found the essence of a genre and did it well.

phocker 2013-05-18 00:32

i wish i could shoot the square -- some are unavaoidable -- great job

csanyk 2013-05-18 21:57

Tough but once I figured out I could escape the hell by going out of the room, it was cake. Made it as far as the 11th star.