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Unconventional Office Wars
Unconventional Office Wars
By vikpek
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Humor | 202 | 3.43 | | |
| Theme | 416 | 3.50 | | |
| Audio | 487 | 2.82 | | |
| Graphics | 640 | 2.92 | | |
| Mood | 734 | 2.71 | | |
| Innovation | 841 | 2.67 | | |
| Fun | 906 | 2.58 | | |
| Overall | 983 | 2.63 | | |
| Coolness | 1601 | 42 | | |
Comments
I don't get why they are so angry. It was just a little can, right? ;)
Very fun. Great job. I hope you didn't come to this idea through real life experience.
A few suggestions for improvements:
The player is hard to make out from all the others. There's too much on the screen visually. And touching 'enemies' (losing a life) could use a bit feedback.
Take that stinky office mates- I will throw cans at all of them!
First off it is a bit hard to notice the player (maybe give his suit another color). The idea isn´t bad but it doesn´t really do anything spectacular so that the replay value is relatively low.
I think anybody who's ever worked in an office can understand the sentiments here, haha! I enjoyed it, although I had trouble early on making out who my player was. Very cool!
Creative Interpretation of the Theme, i like it ;) good Office Simulation game! :D
arowx
2015-04-30 13:45
Nice idea. For me the WASD keys didn't work and it took me a few tries to work out which character I was controlling. These two things could be linked.
omaha
2015-04-30 13:57
nice work! music, audio, animations, and particle effects are all strong.
I had trouble with the input controls at first (not responding to my WASD keypresses) but after I switched to fullscreen and it worked perfectly. I was running firefox on my mac.
2kah
2015-04-30 15:34
Nice audio and graphics! I couldn't get the movement controls to work unless I made the game fullscreen (both firefox and chrome on Windows 8)
player character really needs to a different colour!
Player looks the same as the enemies, soda can model could use a bit of work, controls felt unresponsive, also not clear what the number in the corner meant. 5/5 on theme though.
Fun game! The only problem i had with it is that i didn't knew visually speaking when i was taking damage.
xanjos
2015-04-30 18:58
For something that was done in 12 hours, it's a nice little game but the camera view is too zoomed out plus it's hard to spot the player.