r8berto 2015-08-28 22:07
Cool (BTW You should check the web version link).
Foon → Ludum Dare Explorer → LD33 → Be:ComeMonster
By duduuzera
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Graphics | 428 | 3.58 | ||
| Audio | 604 | 2.53 | ||
| Mood | 748 | 2.81 | ||
| Innovation | 763 | 2.71 | ||
| Theme | 774 | 3.11 | ||
| Humor | 823 | 2.19 | ||
| Overall | 850 | 2.84 | ||
| Fun | 920 | 2.50 |
Cool (BTW You should check the web version link).
fun game, more polished than most. Noice job
It wasn't always clear what was going on. There's some text that flashes but it's too quick to read? And when I click a button it doesn't seem to do anything, but stuff happens a few seconds later?
Graphics were good though (to nitpick, some of the UI assets seemed a bit blurry, but that would be about my only complaint). SFX were nice, music wasn't bad but didn't really seem to fit in.
This kind of gameplay kind of worked in online browser games, but in single player it's not very fun. Even if each monster has an unique strategy, it's still feels like a guessing game, which isn't fun at all.
Another problem is UI. End of round is done badly: after I clicked both defense and attack buttons, nothing seem to happen for a short while, then some text is show VERY briefly and I'm left wondering what just happened. This should have been really easy to fix even with deadlines...
Also, I suddenly won after defeating two opponents and seeing the third one for a few seconds?
All in all, this is simply not fun in its present state, thought graphics are nice.
Also please note that web version does not work (prompts a download of weblayer.html).
i think that you did not move the project into the public dropbox folder. i can only download the html instead of the game starting.
Thanks for feedbacks, webplayer has been fixed
- didn't run in chrome, worked find in firefox
- good intro, graphics look really good
- kind of hard to figure out how to play, you need to help players know what to do. so when player needs to be clicking high/med/low attack, higlight those buttons
- im just randomly clicking stuff, beat the first monster i think but im not sure
- feedback after clicking buttons seems too delayed
- music is a bit repetitive short loop
- im trying to lose on purpose now to stop playing but i can't even seem to do that
- ok... i guess i beat it? cool end music
Very good game. Well polished and fun.
Like the game. was fun to play! Good Job.
very confusing, was good when I kind of worked out what was happening, same kind of comments as @Slashee the cow
I like the games with turn-combat. This is game is very solid for a jam, and maybe some more animations would make the game a must. I like the variety and the progression, good job!
Interesting concept but the UI feels pretty cluttered and there's no clear indication of whether it's the player's or enemy's turn.
I had a hard time understanding how to play. Graphics look great. Sound FX are good. Main music is repetitive.