FoonLudum Dare ExplorerLD28 → SOSEB (Slightly Overweight Super Elemental Bankrobber)

SOSEB (Slightly Overweight Super Elemental Bankrobber)

By mystfire

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CategoryRankScoreCount
Theme6042.67
Audio7301.73
Innovation7662.47
Graphics8292.20
Fun9482.00
Overall9552.27
Coolness145630

Comments

acp_ld 2013-12-16 18:41

got stuck in walls and floor, unable to play

mystfire 2013-12-16 19:12

I am terribly sorry, it's one of those typos, I already fixed it! changed a 0.3 to 0.4 and it works nearly perfectly now.
And Please... use Chrome, I haven't tested for other browsers, so they might be a little unstable. :)

Good luck, and thanks for noticing the bug :D

bcadren 2013-12-17 13:55

I am using chrome and...I like your art and concept, but the game pulls right. It's like I'm always holding down the right arrow key but I'm not. I really do compliment the concept of having very different routes for each element though. In general I like it, but with the glitch I'm experiencing I can't make it very far.

frogcheese 2013-12-23 15:23

A nice idea, though somewhat ruined by unwieldy controls. The character often walljumps when I try to jump over a ledge and keeps moving in one direction even when I'm not pressing any keys. I'm using Chrome for OS X.

The powers were pretty neat though I quickly settled on fire as my preferred one. With better controls I think this game would be interesting to see further developed.

thepsc1997 2013-12-23 23:22

Controls and walls/floors are buggy :c
Hey! Fix bugs and add PostCompo game version ;)

xanjos 2013-12-23 23:27

This would have been a really awesome game if it wasn't ruined by the rather buggy controls. But still, it's a pretty interesting concept and would definitely love to play a post-compo version with better controls.

harsayhd 2013-12-23 23:34

Very buggy. I'm waiting for post compo version.

tobbez 2013-12-24 01:02

Controls were too buggy, way too many glitches for this game to be playable. Jumpdirection seemed to be random and sometimes the character started running for no reason. Could be an interesting idea but you need to fix all the glitches first.

mmickyman 2013-12-24 15:52

Controls a bit clunky, but a bunch of good level design ideas.