FoonLudum Dare ExplorerLD28 → ($SRCROOT)\dungeon

($SRCROOT)\dungeon

By kirbytails7

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CategoryRankScoreCount
Coolness289
Humor3342.63
Innovation4273.00
Overall4293.09
Mood4472.84
Fun5362.81
Audio5782.35
Theme6182.65
Graphics7092.51

Comments

loren 2013-12-16 04:33

pretty cool idea. I liked the style a bunch!

bloatedhippo 2013-12-16 07:08

Awesome idea!

lost-king 2013-12-16 07:20

Pretty cool, pretty tough, pretty unforgiving.

baknik 2013-12-16 07:20

Collision didn't work as expected. I'm not sure what I was doing wrong, but I didn't shoot anything when I pressed the arrow keys.

kirbytails7 2013-12-16 08:08

@Lost King - Yes, it is pretty hard. I should probably fix that...

@Baknik - What browser are you using? Also, you might have run out of uses for the attack you were on (Q/E cycle attacks).

kirbytails7 2013-12-16 08:09

@Baknik - Also, yeah, the collision is pretty messy. I need to go back in time two years and tell myself and my friends to comment their code.

zconnelly13 2013-12-16 16:03

A really cool idea. My controls were a bit buggy... my "d" key didn't work unless I held shift while doing it? (I'm definitely not in caps-lock or anything, I disabled that junk, haha) That made it even harder to play! Also is there any reason you can't see what's in a room before you move into it?

pusheax 2013-12-16 18:44

Enemies surprised me. They seem to target you. Nice matrix colors. Is theme influenced by 868-HACK?

kirbytails7 2013-12-17 05:47

@zconnelly13 - D didn't work? That's strange...I'll have to look into that one. And, you can't see the next room so that it's a surprise!

@pusheax - I hadn't heard of that before...It looks pretty neat. I was initially aiming for something like Binding of Isaac (but less...stylized).

blooperly 2013-12-17 06:30

Really fun! A bit buggy, but maybe that should be expected in a game about bugs :)

ryusui 2013-12-17 06:42

Those rolling jerks are a pain. Is there any way to recover health?

Overall, love the premise and the gameplay.

kirbytails7 2013-12-17 06:57

@Ryusui - No, there are no health drops or anything... (Also, nice icon.)

ryann 2013-12-17 06:57

I like the take on action roguelikes and the hacker graphics style. The movement and combat could have been better since those are so important to the genre.

r 2013-12-17 07:10

Like the variety in the art. But I was often left with no weapons and no way to get more D: !

kirbytails7 2013-12-17 07:45

@ryann - Engine problems...I had to spend to long on some collision bugs and couldn't fix others.

@runsintowalls - You've gotta conserve your ammo! =D It also helps if you get one of the rooms with the blue crawly bugs, since they're the easiest to kill.

norgg 2013-12-18 07:22

Fun game! I managed to defeat the first boss, but those rolly ones on the next level are harsh. The collision detection being slightly off made it a bit frustrating and it felt unfair that the enemies could just go straight through the blocks.

biscuitdough 2013-12-18 07:23

great visual style. felt like once I beat my first enemy, the limited ammo factor didn't really matter, but still fun overal

veiadoida 2013-12-18 23:05

it was pretty fun and the "inside computer" stuff was pretty charming. great entry.

f7f5 2013-12-19 21:04

I like the idea, but I think the execution is a bit disappointing.
Collision is tricky and can block you in unexpected places. I also never managed to kill anything with my only shot, and didn't find a way to reload. Sometimes the generated dungeons would have red blocks completely covering an exit (was this on purpose?).
Oh, I liked the graphics!

jupiter_hadley 2013-12-20 00:28

Kinda cool, not sure if I played it right.. I included this game in my Ludum Dare Compilation series, if you'd like to check it out :) http://youtu.be/OVru4uI3W-s

danielsnd 2013-12-20 00:36

Nice concept

kirbytails7 2013-12-20 07:58

Thanks for playing, all!
I again need to apologize for the buggy collision. I'm assuming that the main problem is the paths between rooms? I can change the collision on them so they're easier to go through but will let you get out of bounds if you try...though I suppose there's no incentive for going OOB. Hmm...

xanjos 2013-12-22 18:24

Gameplay mechanics were rather nice and I loved how the graphical style of the game fits the premise.

spelchan 2013-12-22 19:07

Great idea. A bit too difficult for my liking.

jacklehamster 2013-12-22 22:15

Not bad! The graphics look a bit better than the thumbnails suggest, but it could still be improved. I like that going from room to room is a smooth transition (the character stay in the same position).

01rafael 2013-12-24 06:14

great world! I've checked all rooms! graphics is delicious.
But, gameplay is not my kind maybe

minibutmany 2013-12-24 18:26

Nice concept. I like how you pick up each of the files little 'bits'.

ViliX 2013-12-27 22:39

4/5 for innovation :) I really liked it

jacob2512 2013-12-28 19:09

superb design and highly addictive gameplay... IMO the control scheme could be improved to make the playthrough faster...

clearlyspam23 2013-12-30 05:12

Alot of potential, given more time I think this could be a great game. As it is, the game is very hard, as with no ammo there seems to be nothing you can do except lose.

sean-noonan 2014-01-05 07:54

Nice art! It's a shame I found the controls a little too unforgiving to get far though :(

sean-noonan 2014-01-05 07:57

Ignore my comment - it was for the wrong game XD

keyboardmonkey 2014-01-05 11:26

Fantastic! love the colors, sound and nice use of flashing sprites.

blasmena 2014-01-05 14:37

Has a lot of replayability, a lot to explore, is very fun! Would be 1000 times more attractive with more polished graphics. Glad I stepped into your game ;)

saulopz 2014-01-07 00:58

This game makes ​​me nostalgic. Reminded me of Atari games and Odissei. I liked.