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An Unconventional Title
An Unconventional Title
By shrumdog
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2192 | 22 | | |
Comments
lemonade
2015-04-21 16:33
This had a tiny bit of potential, but it's completely unplayable.
The camera hides everything that's behind you when you turn around, jumps stop in mid-air with no explanation or indication, enemies spawn anytime anywhere INCLUDING ON YOU, "E" apparently does nothing (unless I missed something; was it supposed to be the unconventional weapon?), and there is nothing telling you where the exit of level 2 is.
The main mechanic is not innovative or fun enough to make up for these problems. I don't think there's much left to salvage. :[
dkoding
2015-04-21 16:44
Controls do not work at all. Liked the idea but quickly gave up because of the controls.
liamlime
2015-04-22 19:05
The idea is solid, but the single most important aspect in platformers is movement precision. For your next platformer, I suggest you focus on that - spend as many hours as it takes to make movement - jumping and moving around - as clean and intuitive as possible. In this particular game, the poor movement unfortunately completely undermines the thing that makes this platformer unique - being able to shape terrain.
tijn
2015-04-23 19:27
The idea is good, but sadly it lacks in execution.
xanjos
2015-04-24 16:21
Controls definitely need some working on (there were times where it felt like I was jumping into an invisible wall) but the concept itself (creating platforms) does have some potential.
I like the premise of adding blocks. It would be cool if you could pick up the blocks and throw them or somehow control them. Ah I got an idea. Move the character with WASD. Add blocks and move them with the mouse. Maybe you only have one or two blocks at a time.
I like the idea of shaping the world to get to the objective a lot! Needed some more polishing though, camera and controls were not great (especially: friction shouldn't halt movement instantly midair), and I think there was no finish line at level 3.