holofire 2013-04-29 22:10
Very nice and simple. Gotta be fast to make sure those shards don't go off screen.
Foon → Ludum Dare Explorer → LD26 → Raining Shards
By themaster99
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 53 | ||
| Audio | 183 | 3.22 | ||
| Fun | 298 | 2.82 | ||
| Innovation | 311 | 2.82 | ||
| Graphics | 313 | 3.00 | ||
| Overall | 377 | 2.86 | ||
| Mood | 423 | 2.45 | ||
| Theme | 434 | 2.75 |
Very nice and simple. Gotta be fast to make sure those shards don't go off screen.
Thanks for the mac fix!
Like the music and the colors. I want me one of those heat-seeking cannons!
Gameplay is simple. Well done for what it is. I find myself wishing for more emergent behavior. For example, what if there was a powerup that the center cannon rapid fire oneshot things. That'd be cool but I'd have to decide if I was willing to deal with the rain of shards. What if my scoop could grow? What if there were shards I didn't want to catch? What if I had to make sure my cannon was powered by some resource?
As it is, not much gameplay can emerge beyond what is explicit. That's fine but it's a limitation.
Good work.
There's a problem with the game (under Linux with openjdk7), when I start the game the cannon shoots a couple bullets but then nothing happens, clicking doesn’t shoot anything, there is nothing to do. Nice music.
Sorry, but frankly I don't know what could be causing it :/
Overall, a fun game to play. I liked the idea of it! I'm sorry my computer has terrible FPS but still, good game! :)
Quite cool, and quite hard when the cannon ups his game!
I sometimes saw some dove-like things in the screen, but didn't really know what they were. Also really liked the time-warp power up, cool effect.
A nice game, with pretty music and graphics. For as long as I played, I didn't find any apparent bugs. However, the relaxing background music and background makes me feel so sleepy zzzzz.
Jod: They are birds that're supposed to pick up shards for you (Potato power-up. Birds. Geddit?) but I didn't really have enough time to make them work correctly.
Thanks for all the comments so far!
Great game! seems like it has a lot of potential! Some quirks I found were, after getting a power up(Time warp)it didn't were off. And game could be a little faster paced(I got 45,0 first try). But overall for a game made in 72 hours great!
Really nice gameplay concept. The heat seeking cannon mechanics could use a bit more work though (the time to fire was a bit too plus the heat-seeking bullets/cannonballs etc. were too jittery and took too long to actually hit something).
Xajnos: That's an issue with playing at a low framerate. Unfortunately, slower computers will experience this issue. The power-ups taking extreme amounts of time to wear off that Aaron4576 was experiencing also is due to the low framerate you may have. I didn't expect there to be as many people with this issue as there are, because those seem to be the most common complaint. I guess I've learned me lesson, and will plan for future games to be playable on a much wider amount of computers!
This game was pretty boring. Nothing ever happened, except for one block or triangle breaking.
Only one thing? I can assure you that more than one thing is meant to happen...
Pretty nice, but dragged on a little. Didn't understand how to play at first, guess I should have read the readme but still would have liked to have just dived into the game.
I still don't know what makes me die. Nice and simple unique concept.
If you miss too many shards (don't collect them) you lose!
Sweet game. I raelly loke it :)
game certainly works very well and can be quite challenging to stop the things going off the screen