ob6160 2013-12-16 19:23
I like it, more levels would be nice :)
Foon → Ludum Dare Explorer → LD28 → One Bullet
By baton4ik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 61 | ||
| Theme | 299 | 3.23 | ||
| Innovation | 411 | 3.03 | ||
| Overall | 528 | 2.97 | ||
| Fun | 677 | 2.60 | ||
| Graphics | 843 | 2.17 | ||
| Mood | 858 | 2.14 |
I like it, more levels would be nice :)
With the bullet only bouncing twice, it makes it so you have to use your knife for most of the killing, which takes away from the interesting idea of having a bullet bouncing around the level. Still a pretty fun game though.
It's tough. I like how the enemies get agitated when they see their fallen comrades.
Really cool concept! Maybe instead of having a lot of enemies you should have created a level with only one enemy (well hidden, protected etc.) to take down with only one bullet.
Still, great work!
Overall a nice, well-thought game!
Liked the concept, but the first level feels a bit too hard for a first level xD the enemies are so fast and you have to kill almost everyone with a knife.
Would have been nice to add some graphical feedback to make you feel the stealth.
That is hard!
Nice job, I like the single bullet idea!
Very hard, but I liked it.
Nice AI, would have liked some sounds. Okay graphics. I wasn't able to beat it. I really liked the ability to see where you were going to shoot by holding right mouse button! Awesome feature! Keep it up!
With such short patrols it is hard to sneak up on people, and the two bounce weapon is really only a desperation weapon. Neat idea, however.
very hard but fun to play.
You only have one bullet, but they get a million! I found it very difficult to last more than a few seconds. They spray like crazy when they see you. With a ramp-up for difficulty and a different interpretation of One Bullet (maybe one at a time?) you might have something. I like the bouncing bullet, and maybe there is some kind of puzzle element you could add with regards to that.
Thanks for your comments!
LoneStranger, the difficulty is intended, but you're right about the ramp-up.
Too hard if you try too fast, too easy if you're slow and Commandos-style.
Heh, I kinda had a similar interpretation of the theme. The mechanics seem well implemented, but the first level is hard :/ Couldn't get through it.
Wow, really hardcore :) but i liked it!
Hard but interesting game. I really like how you can ricochet your own bullet and how you have a knife to fall back down when you can't shoot.
interesting idea, i would say have a look at other stealth games and see what you can take out from them. Most stealth games function on frantic level designs with plenty of places to hide. I do like you get taken down in one shot though.